This game was very cute and funny. I liked the story, it was cute and gave the platforming a purpose. The presentation was alright, although I feel like the culling was fairly broken, especially with the background layer. The mouse aim was a bit disorienting as it re-positions the camera while you move it. The grappling hook is a fun mechanic, although I feel like the aiming and/or the tutorial could definitely be improved. The movement could have a bit more touch-ups as well, perhaps a small velocity system would make it feel less twitchy. Overall, this game was a fun experience and I'm curious to see what else will be added to it.
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DUCK AND WEED|GAME DEVELOP MONTH SUBMISSION|BETA's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #25 | 3.273 | 3.273 |
Graphics | #36 | 3.273 | 3.273 |
Sound | #50 | 2.727 | 2.727 |
Overall | #55 | 2.659 | 2.659 |
Theme Use | #99 | 1.364 | 1.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was your favourite part of working on your game during GDM?
Meeting new people
What was the hardest part of creating your game?
Coding (I'm new to godot)
Did you use any pre-existing assets in your submission?
Yes
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