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DougFTW

34
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A member registered Dec 06, 2023 · View creator page →

Creator of

Recent community posts

DANG!!!

I don't have a playdate but your gameplay video makes me want one!
Your game is beautiful. The story had all the feels. Art.

GREAT STUFF!

This was a blast! Great work!!!

All I wanted was a pick up that would give me a boost of speed for a second or two. :)

Yes..  I need to play with this bit of magic

Is there anyway to "turn down" how fast the view moves when using WASD?
(keyboard in general)

The mouse sense is fine, and I can adjust that on my end.
But moving around in Asset Forge is hard for me because it moves so fast.

Thanks so much! Yes, I definitely need to leave more time for balancing and optimization.

Thanks so much for checking it out!!

Nice endless levels! Kinda reminded me of the old school Paper Boy game.
Good Work!

Loved the cozy environment!! I could just chill there for awhile!

Good stuff!!

Great work! I love the little dudes in suits! The later levels are quite a challenge!!

Thanks so much for checking it out!!
It was a great learning exercise, and the game didn't suck, so I'll take it.

Thanks so much!!
I appreciate you checking it out!
It needs a little balancing :)

Thanks so much for checking it out!!

I agree 100% My kids told me the mouse sens was way to high so bumped it down and didn't have time for a user pref. slider.
There aren't actual bullets. It's all hitscan.
There are particle effects that I used for the tracer fire though.

Thanks so much for checking it out!!! 😁 

I agree with your feedback, thanks!

Hmmm I'll look into it.

Thanks so much for checking it out!!!

Yeah, it's not what I would call. Particularly well balanced. But it still managed to be kind of fun. 

Really good point on the audio too. I had hoped to have time to put a user preference lighter in.

Thanks again!!

I would LOVE to but I'm having problems renewing my Apple Dev cert

Nice work! I lost myself in this game!! :)

Nice work! Not easy as you need to lead the shots!

This was a lot of fun! Great work!

I found myself chuckling out loud playing it - thanks for submitting it!

LOL I didn't even think about the BSOD!

Sorry about that.

Thanks so much for checking it out! I was trying to put a reticle in, and it was giving me fits. So I fell back on tracer fire, and actually loved it.

What a fun concept. I've never loved The Mona Lisa more :)

Great Work!

Great Work!! I got to wave 13 in my first run through. It's a lot of fun, beautiful, and a solid loop.
My one bit if feedback is that it wasn't easy/possible to shoot down from a hill.
So my dream of taking high ground with all my spells was moot. :)
Kudos on a great entry!

Nice work! Just shows how you can make a fun game without bug budget graphics! 

I got lost in there. :)

My anxiety level was way up there from the moment I loaded in. Nice Job.

I got lost in there. :)

My anxiety level was way up there from the moment I loaded in. Nice Job.

Great work! What a fun concept. I didn't have others to play with and it was still kinda fun serving the customers. I could see this being a ton of fun multiplayer with the carts bashing around. Great Work!

Love this! Has a very YAZ2 feel, and I mean this in the best possible way. I mean the title screen alone was awesome, and sound was terrifying. Great work!

SO great.

I love the take on the theme, the blending of game modes.

The art style was awesome.

I could barely hear the sfx though.

great work!

Really liked the art direction! The story and game loop were also pretty cool!

My one piece of feedback is that I found it hard to make the l character go where I wanted him to go.

Hey great idea!!
I love the setup and style.
(Took me a minute to figure out I could only jump when the music stopped. Makes sense, I just didn't catch on.)

My big suggestion is to up the AI a bit.
In the later rounds they didn't seem to moving towards a chair.

Great work!
 

Super cool game!
Looks great, and mechanics were really good too.

Well done!

Thanks so much!!!

(Totally agree)

This was a fun game!
Satisfying action, and loved the art direction.
Also, kudos for supporting the controller. It really is the way the game should be played IMO.

Thanks so much!!