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Dozen Knives

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A member registered Dec 10, 2020 · View creator page →

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gonna play your on weekend

https://itch.io/jam/game-off-2024/rate/3143981

Pretty pleasant concept, but in grid type movement it may be better readable in position control I guess. And maybe made units with one feature let scale puzzles, not to differ in only movement type (pass through special barriers, move in only one direction, etc). Great visual, but laggy postproc

Im still not sure if it is legal enough ... but it's anyway the best promotional method for getting attention. As long as ill find free time to play, I'll play and check your projects, in response to your of course ;)
https://itch.io/jam/game-off-2024/rate/3143981

Stay hydrated and wash your teeth at least 2 times per day

Nice game, but platform edge right after the start is a little frustrating, you keep moving and isntantly fall.  And in a few places feels a lack of camera controls - W/S to look down and up. Overall the impressions are good.

Thnx. gonna rate your soon

https://itch.io/jam/game-off-2024/rate/3143981

Dzień dobry
https://itch.io/jam/game-off-2024/rate/3143981

https://itch.io/jam/game-off-2024/rate/3143981

theres a whole month ahead but...

Pretty simple and a bit catchy, but not my genre :) .Don't really get into vertical movement and different ship stats, as they all play the same. aaaaaand ill divide all healthbars by 2 and multiply boss numbers

Did I get right that drawing AIs are not allowed either?

Wow. Cool

? made it on unity, still faraway from gamedev, so thats why it took too many time only on renderer features and etc

nowhere:((