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Flippz

6
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A member registered Apr 08, 2021 · View creator page →

Creator of

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Endless growth for the win.

Cool game. It can get rather obtuse at times but I feel like I could get a good grip on the controls over time.

This thing's funny as heck. Perhaps a better indication of what weighs however much would've helped (especially with the market), but I liked it overall.

I was very close to disliking Little World and quitting after just three levels -- the movement can get tedious, the puzzles felt very straightforward and the game had a nasty habit of restarting a level as soon as I got back to the select screen.

However, something endeared me about it, and I persisted for all 12 levels (that restarting bug luckily stopped happening). Each puzzle was a fun mix of exploration and logic. I'm afraid the concept cannot be scaled well (ironically) and the movement can get a little slow and annoying, but, for what it's worth, it's a fun game.

Interesting concepts; I find the simple visuals striking. However, despite knowing what the numbers were and what caused what, I could never really figure out what sort of strategy I should go for; I randomly kept stacking boxes at first and that carried me all the way to Wave 11 where the game bugged out.  Especially with no way to tell the order in which enemies spawn, it's impossible to meaningfully think your construction through.

I have delivered three items, including the kitchen stove, before realizing that I can pick things up. Brilliant.


Unfortunately during both attempts, I clipped into the floor and my movement speed plummeted, which prevented me from clearing the list out.