Love the "bullet time" effect. That fourth level is a bit of a steep escalation in difficulty though :)
This is so frustrating yet I don't want to stop playing. Good job?
PyGame is more of an instructional framework. Great for teaching, not for actually making games
Platforming gets interrupted by an RNG roll until it lands on the correct number. Not sure this is a great mechanic
I wish there was a way to dodge the boulders! The only reason I died is because I had no chance of moving in time. Great concept
Combat system needs to have a better way to replenish "ammo" other than running around after every shot
I wish there was a way to check the faces of the die. I guess I could just get a real one and manipulate it