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Dysfunctional_Games

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A member registered Dec 11, 2023 · View creator page →

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Right back at you, thanks for being so nice. So the issue is fixed I had to duplicate the animations and rename them. No idea what was causing it. But Unity and NLA strips have a sordid past so bugs just happen. Thanks for the support, more dev-logs coming soon :D

I'm going to run some tests today in Unity, weirdly enough I've run into this same issue before with a model I commissioned before it's something to do with NLA Action Strips, and it's always the last animation on the list. I think I know what's causing it and I will patch it by the end of the day so you can just re-download it.. My apologies for the "jank" :) I appreciate you pointing out so I can make the pack better.

It's a pleasure dude, thank you so much for the kind words. I plan to add some more zombies at some point. Gamedev has just been eating all my time lately, if you have any suggestions or technical issues please leave another comment or email me.

So stoked on how awesome this came out, the reaction from people voting is already awesome. Well done buddy :D

Best underwater horror game since that titanic game that gave me nightmares as a kid :D 10/10

Brilliant use of the oxygen system, creates a tight loop that holds tension. (Most importantly you can melee sharks, what games let you slap a shark with a gun?) 10/10 + 1 for shark slapping

Should of stated this in the other reply, but the pack is completely free to use. Even commercially in game projects, I just don't condone the use of my work in AI generators or people reselling the assets as their own.

But if you want to use them to make a game and then sell a game, go for it. That's what this resource is for. And I would seek no financial cut from you. But if you do make a dope game, I always appreciate the mention. And if anyone has found value in the pack and can throw me dollar or two that's awesome. 

Hey dude perfectly legit questions and thanks for the kind words, I will add some FAQ at the bottom of the page so this is explained to everyone properly from now on  :) 

After you purchase a commission, Itch shares your contact email with me privately and I email you from there in regards to your request. (You can also contact me at flumen.work@gmail.com)

So I'm open to doing any prop asset for the $2 commission, after completion I put it into the pack so everyone can use it for free. This allows me to offset the low price of the commission by increasing the volume of the pack, hopefully increasing the amount of donations in the long term.  And last of all providing more quality art resources for other developers to use freely.

The person commissioning the asset, you. Does receive a special variation or version of said asset. This can include a different texture variation or decorative asset related to the initial request.

 I.e.. if you wanted a water wheel for a river scene, I could include a special vines and flowers decorative asset for the water wheel that would only be made available to you. And not included in the pack, but everyone else would still get the plain water wheel asset.

-Characters are not included in the bounds of this commission, but I am a character artist with experience in both Unity and Unreal rigs so if you want to discuss and see what a quote would look like please email me at flumen.work@gmail.com I feel like a charge very reasonable rates. And I can send you my recent portfolio and quote/contract example from there.

I think that covers everything, thanks so much Niven. Looking forward to trying Final Contract, and hope to chat soon dude.