This comment has made my whole week! I'm so happy you liked the game and the art!!
Eerie Mori
Creator of
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I'm glad you liked it! I wanted a 'low stakes' kind of forbidden love because I wasn't sure I could appropriately handle something heavier with such a short amount of time to write it. I also wanted Bianca's reason to ask you not to date her brother to be reasonable because I don't think I'd be friends with someone in real life who asks me to do unreasonable things.
First off- I really liked this format of choose two of five of the themes so much more than a single one. I didn't do the 2nd Velox jam because my brain kept trying to go to very dark places based on that theme and I wasn't in a good headspace to do that. And it's been fun to see how the different combos turned out!
I've never done such a short jam, and I couldn't really get started until midday on the second day because of real life obligations. Halfway through I really did contemplate stopping because I just wasn't happy with how my art was turning out. I've learned a lot about digital art since I started last year but I definitely need to practice more. I was very happy to see how much I've learned since my first jam (Velox Fabula)- swapping between different modes, adding a sound effect (and editing the sound file to be shorter bc the one I found and liked best was wayyyy too long- it would've been obnoxious), layered sprites, multiple endings, and I was more prepared for things like an itch cover image/ screenshots/description/etc.
I still have tons of other stuff I would like to learn for future projects- more UI customization, adding custom screens/buttons, point and click elements, mini games, and I definitely want to do a chat sim at some point. And I'd like to learn how to do a web build for play in browser.
I played through all the entries yesterday, after I finally woke up, and thoroughly enjoyed it! It was awesome to see so many different interpretations of the themes and I was happy to see how many entries the jam got. Everyone did a great job and should be proud of themselves!
I'm off to play a bunch of Stardew before it's back to work on my current 'big' project. Try to get some rest everyone!
FYI- it appears there's something wrong with your game build. There's no .exe - did you do the "Build Distributions" action in the Renpy launcher before uploading?
I'm still gonna try to play it (I dropped your folder into my own Renpy launcher folder and it did launch the game) but I wanted to let you know.
I really enjoyed this story!
FYI- Not sure if it was a problem with my computer specifically, but I couldn't get the pc download version to work. I tried through the itch desktop app and downloading through my chrome browser but it won't launch the .exe file in either download. I ended up playing the browser version and it worked fine.
Hey! Just wanted to drop in and let you know I used this pack to complete my NaNoRenO demo for my game Accidental Necromancy. Thanks so much for sharing!