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A member registered May 27, 2020 · View creator page →

Creator of

Recent community posts

Thank you so much!

Thanks for playing our game and the feedback you've provided! We realised post submission that we should have swaped the keys around, We will fix this and hope to communicate controlls better with the U.I. in the next itterations of the game.

Is there anything we could have done differently otherwise, so you would enjoy the whole game? We would love to know!

Thank you so much!!

yeah it was :D good on ya for noticing ;)

These are some valid concerns. We talked a lot about what could've been better when we were play-testing before launch. You touch upon many of the things that we would have loved to implement!

Thanks you so much for your kind rating and comment :D

Nice to see another tactics-game submitted! For a two week jam this is a great solo-project. I like that you've implemented a currency system, and the UI and sound-design is great!

I with there was soundtrack tho! There are lots of aspiring game-composers out there, and lots of free-use music aswell.

Congratz on a great submission!

Oooooh, I love me some tower defense!! You've made a nice game, especially concidering it is made by one person alone, in a two week jam! I like the tower-swaping mechanic and the abiliity spread, cool ideas here.

If you want some constructive critisism:
I would lock the attack to the target in some way, atleast for some towers. Having a tower that doesn't hit anything didn't feel good to me. Also, the intro music sounds kinda jank when it's so hard panned from left to right. It's a cool effect, but as a solo-instrument it didn't work for me.

Congratulations on a good game! Best of luck :)

Thank you so much! For the music we tried a few different musical aesthetics, and ended up with a blende between chiptune and orchestral. I'm glad you liked our game, and noticed some of the details we put in it :)

awesome, will do! Congratz again on a great game!!

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Woooah! Great game 10/10!! Did you make the music during the jam? Cause it sounds bonkers! I adore the sound-design and the tile-swaping mechanic is really neat!

Thank you so much !

Congratz on your first game! I like that you made an "explore till you get it"-kinda puzzle. Hope you will make more game in the future !

 This was a lot of fun to play, and you incorperated an optional theme as well. Well done!

Playing through this I was constantly yelling, "NO, NO, GET AWAY FROM ME" ...as if this store had the worst customer service ever. Which also made giggle. Funfactor: 10/10!

I'm really impressed with what you did here! I love the minigames and the flow between them. I'll probably get back to this one later on! I adore the sound-tracks also. Did you make the music yourself during the jam?

If you want some constructive critisism, I would adjust the volume for some sfx and the win-fanfare. I would also suggest that you cut down on the words for explaning the rules, as it's kinda hard to read.

Great game all around!

I've always wonderd what it would be like to be a slippery hotdog... and now I know. Jokes aside, this is a fun concept, good job!

Once I figured out the controls, this was so much fun!! The fact that you can manipulate the colour cubes was a really nice mechanic. Great work!!