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ElbiBeck

63
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2
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19
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A member registered Dec 04, 2018 · View creator page →

Creator of

Recent community posts

Its a bug that you can wall-jump, as it is possible to solve all the levels with the abilites and stacking mechanic :|

Awesome graphics and visual style. The movable boxes and big amount of particles made the game really satisfying. One of my favorites from the jam!

Glad to hear!

Thanks! You can stack more than 2 cubes simply by mounting to the bottom cube (main cube) in a stack, by pressing E when near it.  Thanks for your feedback about the music too.

Thanks!

Awesome, your game is interesting as well. The green cubeling is just a dummy character which can play a sound when used.

I would greatly appreciate it if you would play and rate my game, I will of course play your game too as soon as possible. https://itch.io/jam/brackeys-5/rate/927341

Hi, my game is still in need of ratings so it would be great if you could play and rate it. https://itch.io/jam/brackeys-5/rate/927341

Hi, my game is still in need of ratings so it would be great if you could play and rate it. https://itch.io/jam/brackeys-5/rate/927341

Hi, my game is still in need of ratings so it would be great if you could play and rate it. https://itch.io/jam/brackeys-5/rate/927341

Nice game, has a lot of potential. And the controls menu was easy to understand.

Thanks for your feedback. The ways you where supposed to solve level 6 and 7 was using a full tower/stack and then demounting the top one in order to boost it up and barely on to the top platform. This might have been the tricky part. As I have just realized, you are totally right about the fact that the walls are also treated as ground layers, this combined with the a bit to big ground check area might have been the reason you where able to other things when sticking to the wall. Again, thanks for your feedback.

Thanks!

Awesome!

Great, thanks!

Awesome, and thanks for your feedback!

Thanks!

Thanks! Try full screening the game with F11.

The web built did not work for me. But the game is nice! And with a bit more polish it would make a great party game :)

Thanks for your feedback.

Thank you! I wanted to make sure everyone had a chance at getting a few points, but yes the difficulty curve needs a lot of change.

Thanks! I wanted to make sure everyone had a chance at getting a few points, but yes it might have been a bit too slow.

The red reverse module only works when there aren't any yellow forwardspeed modules on the vehicle. And the things you mention are all something i am aware of, but simply dident have time to do. Thank you for your comment and feedback.

Great to here you had fun, even with the many faults in the game :) Nothing is really supposed to happen when you get to the antenna other than you should use the red speed upgrade to go the other direction and complete the mission. I realised this was not at all clear and the game generally just lacks feedback and "directions".

Well i did not have time to implement sound. And nothing is supposed to happen when you get to the antenna other than you should go the other way back, which i know is not clear at all, sorry. But thanks for you feedback and nice comment.

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Thank you for your feedback and nice comment.

Thanks!

Glad you liked it!

Awesome! And yes that would have been a good idea, and then the ending would have been a bit more "natural".

Thanks! And yes your totally right the melee weapons ended up a little too similar.

Ohh, thats a problem. Thank you for letting me know.

Awesome! Thanks for including my game!

Thanks!

Yes, i realized when i was done with the game, that i kind of missed the concept with the cube placement.

Thanks :D

Thanks so much for the kind words! :)

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Haha :) Yes, the directional slice mechanic would be cool, but requires alot more work.

Thanks for your comment, i will keep this in mind if i am going to expand or redo the game in the future.

I appreciate you feedback! I was making the nodes spawn somewhat random to make det game different every time you replay it. But i can see why this is a fault, because it kind of goes againts the idea of games like Guitar Hero and Beat Saber. Thanks again for the useful criticism!