Good game! (though it won't let me rate it sadly)
everyos
Creator of
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I feel like the addition of an adorable potato changes everything and makes this game far more entertaining than vanilla Flappy Bird.
However, there doesn't seem to be much in the way of music (the only sound is the flapping of the wings and the crash sound), and I think adding some music would be really cool
My high score is 63.22 btw
EDIT: 69.12
EDIT 2: 71.92
EDIT 3: 106.55
Thanks for playing my game! I kind of procrastinated and never got around to expanding level 3 lol, but I'm glad you enjoyed it in it's current state.
For people struggling with level 2 (I accidentally made it harder than I thought) one hint I would give is to look at the start of level 1 again. There's kind of a hint for level 2 hidden at the start of level 1.
I managed to get to the queen, though I wasn't sure how to defeat them.
It's really cool how there are sections of the board where you can go off the actual board and into the white space. It feels almost gamebreaking, but it was built into the actual game.
The movement controls, where there's the dot, were also interesting.
That go.. dark. And fast.
The art was pretty good, and the story was interesting and took a surprising route.
I felt that the visual novel part could use some more user input, however, as beyond the point-and-click part and one option near the end, there didn't seem to be much player control. Even just a dialogue option that shows some flavor text would add more interactivity.
I'd also think addition of back/history buttons could be beneficial, in case the player misses something,
I noticed, while most of it used two colors, one part had many grayscale colors on screen at once in the background, presumably from some sort of blur effect.
That's some really precision platforming! (a bit too hard for me xD)
I think a death counter would be a really good addition to this game.
On the level with the bat, I also think it would be good if the bat didn't start moving until the player starts moving. This would let the player take a break after deaths.
I do like how you used the tiles to make pictures of pumpkins and stuff!
I expected this game to be like Speed Run 4, but it was more of a rage game. Level 4 literally had me so furious originally.
But I kept trying and trying, and managed to get 10th on the leaderboard! (at time of writing)
EDIT: I got knocked off of the leaderboard!!
The controls are rather janky, especially on level 4.
But when I wasn't frustrated, it was fun.
THIS GAME IS AWESOME! Five out of five in every category.
First off, the slime you play as is absolutely adorable. It's such a cute character you play as.
The power ups in this game are so fun - absolute blast being able to, for example, jump extremely high.
Animations are so fluid, they look so good.
In terms of difficulty, this is like 10x harder than, say, Celeste. There's no way I'd be able to beat it. But, despite that, it still feels fair. It also does this thing where it switches the level every time you die. At first, I found this strange, but then I realized it helps prevent getting frustrated at or bored with a single level.
Overall, amazing game, highly recommend.
EDIT: I was like 90% through a level and then a bird killed my run!!
I was blown away when I realized that the building was 3D. I find the game concept quite interesting.
Sadly, however, the controls often did not seem to work well - I would click to move, and the game would just not register the click - which was frustrating.
EDIT: Ok, it's actually just one particular part where the controls are being weird, they seem to work fine elsewhere. I cleared the game.
I find it cute how the background is just a giant cat face.