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A member registered Apr 22, 2022 · View creator page →

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thank you for your comment! I am indeed left handed, but I also have a French keyboard, so when making games / character controls, I am more aware of people using different keyboards… with arrows, no problem for anyone! With more time, I’d include a settings menu to allow peoplpe to customize their inputs.

for the score submitting and leaderboards, it is supposed to work on gd.games (the game is made with GDevelop and hosted on gd.games), but lack of time, I did not tested it out completely.

great game! thank you for this entry, I lost myself trying to do a perfect no hit run…

nice game, I enjoyed it a lot! simple and efficient, the best ones!

I made a side scrolling 2D platformer with some procedural level generation, made of external layouts. I’ve had a hard time generating them precisely, as the gdevelop tutorial was a vertical falling platformer. Just flipping the layout from vertical to horizontal was not enough, and it took me half a day to finally understand.

It was my first game and first jam ever, so I kind of learnt GDevelop and game design in a week or so. Well, I understood a scratched only a bit of it, and there’s so much to learn, to test, to try, to experiment, it’s both overwhelming and exciting!

I’ve been honoured to take part in this game jam =D

hmmm that can indeed happen if you did not activate one for a while… the game delete level grounds regularly (every ~3000 pixels), but there’s at least a checkpoint every ~1800 pixels (but you have to pass through).

thank you for playing!

thanks!

thanks!

The game lacks instructions. From what I have understood, please correct if wrong:

  • the play mode allows to control the red rectangle with arrows to move and space to jump, in order to reach the target on the purple platform.
  • the edit mode allows us to create object to build a structure to reach the purple platform, using clicks and drag&drop to do so.

I hope this will help other people to enjoy the game!

I dit a bit of Unreal and Unity too, but it’s not comparable. GDevelop doesn’t aim to be like those - they are far more complex. I’m not a game dev, but I am already a dev, mainly Java/Android and PHP/JS, so I have the “dev-way” of thinking things - I assume it helps a lot.

I think GDevelop is a good option to start game development, as a starter engine to get acquainted with game design, concepts, etc in a simpler manner, to be then able to move to a more powerful engine.

I checked your game, it is a bit disturbing XD

nice one! pretty hard!

Hi folks,

This is my very first game and game jam ever, and so far I’ve been pleased and honoured to be part of it.

I am not asking for ratings or comments, please do as you feel right. The fact that I managed to find motivation, strength and energy to complete the challenge on time is already a huge reward.

I thank the whole community, and especially all the people making great tutorials, developers, the GDevelop staff and all passionate people. I ate a lot of those these last two days! I litterally began learning GDevelop with this game jam.

I’m not a game dev yet, just a recent PhD wondering what I want to do with my life - and game developing is appealing.

If you find the time, or if you want to try it out, the link is here.

Take care!

what I mean is your game is not playable. There’s no file in your archive, barely a json. It is not an executable ^^

there’s only a json in your archive.

I’ve seen that https://freesound.org/ is the best place for all audio things.

(1 edit)

Here you go, I'll share my personal list of free ressources and assets :

Textures:

Different types of ressources / assets:


Thanks for AmbientCg, I didn't know this one. Even though Quixel was bought quite recently by Epic Games, their assets are still usable with Unity.