So glad to be a part of this jam.
What were some of the things in your game that needed problem solving? We’re they anything’s excited you? What was the ideas you scrapped? Anything new you learned? Are you working on your own game, and how's that going?
Want to get this discussion going after a Game jam it’s my favorite talking to other indie devs and just vibing. Sometimes it’s lonely being a game dev and I found many people through game jams from other teams I competed with who end up sometimes on the same team in the next jam.