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Flakmaster

13
Posts
A member registered Feb 11, 2022

Creator of

Recent community posts

actually the theme itself was our only real inspiration for that. We were brainstorming ideas and sleep paralysis hallucinations came up, and we thought it would be cool to turn everyday objects with creepy silhouettes into the enemies!

Utterly fantastic! Hell of a time with a concept I've never seen executed before. Taking a point away for the mode switch sound effect being really annoying after so many times. Great work!

Sounds were few but worked really well. the way you animated the attack of the gremlin creatures was incredibly unsettling, which was fantastic, Not to mention an effective use of time during development!

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There are no words for this. 10/10 for the voice synthesis alone. Bravo!

Reminds me of classic metal gear puzzles, but the 4th wall remains intact!

This one is my favorite so far. 5/5 on innovation, this is a concept I don't think I've ever seen executed in a game before. Love it!

Fun narrative justification for the gameplay elements, which were surprisingly layered considering their simplicity. Audio was a bit grating; not bad, per se, but audio style didn't fit the visual style in my opinion.

Existential Crisis incoming! That was a great twist on the theme, and the gameplay elements that complimented it worked really well.

Simple to pick up and play, graphics are simple but nice. Needs Sound!

Easy to pick up, graphics are simple but gentle on the eyes.

Really neat camerawork! It was a really cool experience, but it didn't feel like a game as much as an interactive experience. The visuals and audio were all really really good though! Never did figure out what the scan function was for, though.

Really interesting idea

Hey, really liked your innovation on the genre, it was a really refreshing take!