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Fojabass

27
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A member registered May 18, 2024 · View creator page →

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This is cute!! Would love to see an expanded version with music and sound effects. Congrats on the submission!

The spritework on this is very well done, and I like the unique angle on the Delivery theme. It was a little confusing to grasp at first, but once it clicked what the objective was, it became super cozy. Well done!

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This was very cozy! I liked the elevator ride down at the end especially, that was a well done segment. My only feedback of note is that it was a bit confusing that dashing silently unlocks after a certain floor, I tried doing it right out of the gate and presumed it was just bugged.

This was very cute. Well done!

This has a bite to it, and I really love the character animation. Only comments I have is that retrying just lets you indefinitely ignore any and all game-overs, and when the clock runs out it seems to just freeze the entire game.

That aside, this is a fun entry. Well done!

Love the visuals, and the gameplay itself is great albeit stretched very thin. My main complaint is really just the low difficulty. The most threatening wave is the first one, and every single one after that is just autopilot chain-spawnkilling.

If this were 20 waves rather than 100 I think this wouldn’t be as much of a problem <:/

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Really cozy, and that streak mechanic is sick. Well done!

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This is really impressive for a 3-day project, very well done!

My only comment is that I feel like objects should be thrown from the center of your character rather than the hands. At the moment, your throw trajectory is significantly affected by whether you’re facing left or right which feels a bit iffy.

Still, congrats on the first jam!

Dude, this is insanely cozy. Very simple, very cute. Well done!

What can I say, Flappy Bird is Flappy Bird. Fun game! Love the music, too.

This one’s fun, especially for something put together so quickly. Well done!

I like the unique take on the “Delivery” theme, well done! I only wish there was a more direct way to avoid guards, at the moment if you’re in the wrong place at the wrong time it seems like a certain game-over.

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Damn, this is definitely one of my favorites for this jam. Ricocheting things just right (especially off of a barrier pin) just hits different. Very well done!

If I could change one thing, I wish there was an indicator that a demon pin is close enough to kill you next turn, but honestly that’d be a cherry on top of an already great game.

crimket : )

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The movement in this feels really good, I love the fact that you can bounce off of walls lol. Especially in the Shuriken map with more enclosed space, it just feels great.

Legendary music, too.

Well done!

This game is honestly addicting as hell, lol. Love the wind mechanic and I really like the way that it rewards combos. Well done!

I dig the factory production angle a lot, this was fun! My only comment is that you get too many deliveries, which feels like it invalidates combining items (the most interesting part, imo).

Would love to see an expanded version of this. Very well done!

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This is legitimately really good lmao, feels like a 3D flappy bird. If I had one complaint, the camera perspective sometimes makes it difficult to judge distance, but seriously, well done!

(I also love the detail that collecting DNA in a streak pitches the sound effect up)

I really enjoyed reading it, but it just sort of abruptly ends?

It was a little disorientating at first but after things clicked it felt like a really novel idea, honestly. Very well done!

I was very lost on how it was meant to be played, like why different pieces can only be “touched” by one specific element or what determines how much money a piece yields. That aside though, it has great art and music!

Feels like a Sonic game, this is awesome! Very well done on the animations too.

I missed the birth of my newborn child to play this game and it delivered just like my wife!

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I really like what you were going for with the rhythm game, but the music shattered my ears like a steel pipe falling from 100 feet onto a mountain of ceramic plates

I wasn’t expecting to be hit in the feels by a pixelized man talking about peaches :’)

This was sick!! I absolutely adored the artstyle, audibly went “damn” just opening it lol

I dig the visual novel format a lot, haven’t yet seen any other submissions go that route.

HEAT