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Foxtear Games

54
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12
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A member registered Jul 22, 2022 · View creator page →

Creator of

Recent community posts

Thx!

Thanks a lot!

Sadly the box physics kinda broke when building... It worked a lot better in editor ._.

I love this!
It was super fun and so polished for novice!!!

Dang, playing this felt like my last relationship ._.
But I like the concept and think the execution is nice, although it was a bit underwhelming for such a large team.
Well done and good luck with the judges!

Sadly doesn't run on Linux; Not compatible with WINE

Hey there...

I don't know how to tell you lightly, but you only submitted the games .exe file. There is neither code nor content contained in the .exe. That's in the data folder of your game that you didn't submit...

Hey man holy shit I REALLY like the concept of this game. For novice I think it's a really cool game, even though you used that many assets!
Btw I'd appreciate if you could also rate my game :)

Sadly this game felt really broken :/

This isn't the kind of game I'd play, but it still looks incredibly cool!
Btw it would be great if you could also rate my game :D

Yea I tried that but I couldn't make the jump sadly

Probably just a skill issue xD

Thank you so so much <3

My brain hurts :D

So technically this was great but the core mechanic sadly felt very buggy :/

I got stuck in the core at some point, other than that it was great!

I feel like this is a solid 4/5 :)

I think the graphics are incredible, but I kinda don't get what the game is about :/
I think you overshot and then ran out of time while actually adding content...
But it was still a cool experience to go through the game!

I am very confused. Why is there only the .exe for windows? Where are the data folders? And why is the macos folder marked as macos and linux? They are NOT compatible with eachother!
I was not able to play the game since the builds are mac only.

While I did like the gameplay and think you did very good for novice, I was sad that there were only so few levels. Overall it was definitely nice!

Uhhh quick question

Why are there no files at all? It seems your game is... missing

Thxx <3

Thx!

I will try your game tomorrow ^^

Thx for the review!

I actually tried in development and with enough goofing around you can get the cube back on the magnet. But yea, a reset would probably help xD

Thank you so much <3

It's buggy in all releases. I'm thinking about releasing a fix soon.

Yea it has potential...

The codebase doesn't tho xD

Thx!
The manipulator lets go of cubes when they touch the player, to prevent a glitch where you could just hover up walls with it. Sadly the gravity module physics are kinda broken in the jam release, so you sometimes run faster than the cube moves, so you basically run into the cube.
Sorry for the inconvenience ^^

Yea, I was thinking about adding a system that tries to keep the boxes from rotating while touching a player. We'll see, I might even add more content later on ^^

And thx for the comment!

gud game 100% gud quality i liked

Was really fun :D

Yea the player-boxes thing exists to keep the player from levitating with them :/

Btw I'm Limo for those who don't know

Yeaa I'm really sorry I couldn't do much
As I said I joined more than halfway through the jam and it's basically my first ever 3D game so I didn't have the time at the end :(

I'll probably work on the game more in the future so your suggestion is appreciated!

I don't know what The Witness is about, but this is supposed to be like a horror escape room thingy :)

It was supposed to add to the retro feel but yea I'll probably replace that by some normal text in a pixel font...
Thx for playing!

This was soooo fun to play
Almost died at the end but I clutched

0 death 😎

Well yea it may have been a not so good idea for the player to never loose, but you can finish the game by finishing the... I'd call it quest... I didn't have time to implement any tutorials etc. sry

Thanks, sadly this is a common problem so it will be fixed in the next version!

Thanks, it was actually made in like two days cause I didn't have more time but yea x3

Thanks and btw, you can turn of sticky keys :3

Had to rush the whole gameplay in like 3 hours so there wasn't really time to add any explaination but again a nice thing for a future version!