As a musician it was cool to see you incorporate modal music as your core idea! I think just adding a variable jump height would so wonders for the difficulty. Overall nice job!
Gamechoy
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Art looks great, I love the surrealness of the environment and enemies! The main gravity mechanic was a lot of fun to play around with and was nicely implemented. The level design is really well done too, each little section was a mini puzzle and it was super satisfying to figure each one out and execute. Awesome entry!
The puzzles are well designed and the gameplay is fun! I really appreciated how you decided to opt for the player to figure the modes out through gameplay rather than a huge wall of text tutorial for each. Love the art and music/sfx here as well, it's all super polished and well done. Awesome entry!
I enjoyed seeing all the different environments you came up with which were all interesting and creative! I think you have a lot of potential to expand on here. I'd love to see the environments cycle in a predetermined order and the ability to bring different tools to different environments. I think those two ideas alone could open up a lot of puzzle opportunities for you. Hope you keep working on it!
Super cute sprite work and good music! I like your play on platforming and tetris gameplay, my only suggestion is maybe make the transition between them a little faster. Watching the ghost fly aaaaaalllll the way to the top each time was a tad tedious, but I had a lot of fun nonetheless. Great work!