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gamedevwithmark

65
Posts
5
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A member registered Jan 17, 2021 · View creator page →

Creator of

Recent community posts

Thank you :) 

Yeah I need to pay attention to that next time

You have to go as far as you can. Your speed increases every second, but it will reset if you hit a red block, so you should avoid them

Thank you, glad you liked it :) 

Maybe not the best interpretation ever, but my thought was that you can't go too fast, because you can't avoid the obstacles than, so sometimes you have to hit the spiky things ('failure') to lose some speed, but keep the most of it.

Yeah, that's true. Thanks for playing, I'm glad you liked it :) 

Oh, that's a really good idea, thanks :) 

Yeah, it seems the input is too sensitive :D 

Thanks for playing :) 

Thanks for playing, I'm glad you liked it :)

Really good idea :) 

Thanks for playing!

Thanks for playing :) 

It works fine on my machine, but yeah, maybe there are too much cubes :D 

Thanks for playing :)

Yeah, it turned out, that some tutorial would needed

Yeah, it turned out it's a bit hard to understand.

Red block: you lose all your speed

Yellow thing: you gain a little bit of speed

Black sphere with spikes: you lose a little bit of speed


If you are too fast you have to hit the black ones (so lose some speed) in order to avoid the red blocks

The farther you can go, the more score you get.

If you hit the red blocks, you lose your speed, so try to avoid them.

You can also hit the black spiky thing, so you lose a little bit of speed to be able the avoid the red blocks.

Yeah, it's a good idea, thanks :) 

Oh, thank you, it's a really great idea, I think the undo would add much to game. I'm glad you liked the game :) 

I really liked it :) 

Thank you :) 

Thanks for your advice and glad you enjoyed :) 

Thanks for the feedback :) 

I'll check it out :) 

Thank you, I'm glad you liked it :)

I will check it out :) 

Thanks for playing :) 

Yeah, I'm still learning and slowly improving on the visual side of things :D 

Thanks for playing :) 

I couldn't figure out better way, maybe the right and middle button should be switched.

I really liked the game, it's amazing :) 

I really like how difficult the game was :) 

When you die it would be nice if the level reload itself, so I don't have to click on the restart button.

It's really hard, i really enjoyed playing it :) 

Great concept, really liked it.

Nice game :) 

When I have only 1 kind of circle (e.g. 5 red circles, nothing more), the game should ended. Now i had to wait 30 seconds until the timer runs up.

Great mechanics and nice visuals :) 

I really liked the difficulty of the game :) Up until it gets difficult 2 times, then it become too hard.

Really fun to play, I would play more levels :) 

Good job.

I couldn't score more than 5000 points, because there are no oils generated on the track.

Thank you, I'm glad you liked it :) 

(1 edit)

Really nice visuals. I also liked the difficulty :) 

I can stuck on the wall. I'm not sure if it is bug or not, but if it is try to add a physics material to the objects :) 

Good job. The visuals are amazing :) 

The cannons were very annoying, especially when they hit me from behind :D 

Really loved it :) 

A tutorial would be good. I realized very fast that I will need to change between the players and control both of them, but it took some time to find the key for that. Also I didn't know about the transfering mechanism, I read that after I completed the game.

Good job :) 

I would add some increasing difficulty to it by increasing the speed.

I liked it, great game :)

I really like both twists. :D 

I had more than 100 coins, so it was a bit too long waiting when the boss comes.

I really liked the music.

I would change the difficulty a little bit. At first spawn less obstacles, and than increase the count (by changing the time between spawns). This way it would be easier in the beginning, and harder later.

Nice little game. I really like the visuals. :) 

In the dialogues I found the texts too slow.