Weird, it doesn't happen any more to me. I think the first time I used it it disabled Dust every time I turned tiling off. Go figure. Thanks anyway, sorry for the false alarm!
Gan_HOPE326
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Ah, thanks! It'd be really helpful for this to be made clearer in-game (I might be wrong but I think the tutorial never mentioned it?) and maybe having key bindings. "I" seems a weird choice - usually for something like this you'd expect it to be Tab or some other special key (or conventions like "M" for map).
Really nice! I found a few bugs with particles going off rails sometimes, not sure what triggers it though. I also think the controls are a bit uncomfortable - having to move the mouse around and click on those small buttons can get frustrating; this would probably be best if controlled by keyboard, so that eye-hand coordination is all that matters. But the concept is great, the graphics are minimalistic but polished, and it fits the theme really well!
The idea probably isn't bad, but right now it feels confusing to play - there's not many explanations and the rhythm aspect of it isn't clear. Also, the song is clearly a pre-existing asset, but was the art made during the game by working as a team, or was that too pre-existing? You should make that clear in the description.
I've already started working on a second version for this game, because I enjoyed making it a lot and I think has potential! My immediate addition would be a level editor, because that'll also make MY job easier if I want to expand the game. Plus sounds, level stats, and other bells and whistles. But what you mention sounds also like a good idea - a sandbox/infinite mode. It should be possible. I'll put in the "things to be added after the fundamentals are down" list.
Love this one! I managed to finish after a while - the asteroids are mostly an annoyance, I'd probably enjoy a lot just the experience of playing around with the bots on their own. But what exactly is it going on? It feels like the bots behave a bit like a cellular automaton, but it's certainly not the classic Game of Life. I like their slightly erratic movements a lot, but can't pin down their rules.