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Quantum Evasion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #17 | 3.200 | 3.200 |
Gameplay | #20 | 3.300 | 3.300 |
Overall | #20 | 3.438 | 3.438 |
Theme | #21 | 3.700 | 3.700 |
Aesthetics | #25 | 3.550 | 3.550 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Bro, great game! The concept is very funny and you nailed it!!! I have just one criticism, the player movement is like a teleport, maybe you could add some teleport effect using particles, it will aggregate so much. I liked the music too. Nice work.
Has some power-up on game?
Thanks a lot for playing and your feedback. I had these planned but didn’t have enough knowledge on adding visual effects within the time.
I've been holding off on leaving comments with my ratings recently so I can rate games faster, but this one deserves some special praise; I really like the art style and the concept in general. It feels very polished and well-made, and could really benefit from more features and enemy types. Well done!
Thanks a lot!
Great job! The concept is easy to understand, and feels nice to play. Maybe just tweak the difficulty curve a little bit, the game is a bit hard right at the start, but overall, this is great!
Interesting concept. Liked it. Maybe you should increase the unit's size a bit. I would play it on the mobile.
Thank for playing.
I had it downscaled on the game’s page, may be that caused size to be even lower
Really fun game! I can see this being super addicting on mobile. I will say that the idea of killing those enemies seems fairly abstract and I wouldn't know that it was possible without your description. When you revisit this I think a simple tutorial before you start playing would be great. Music is also really enjoyable as well and kept me on edge. Great work!
Thanks for playing and feedback!.
I just forgot about that after adding it. May be that’s not needed in this game.
Hey, this has a lot of potential of being a full mobile game, the mechanic is super simple, i miss some effects with teleporting, but i understand that three days is no time if you don't want to throw your life away (xd)
in other hand wanted to stick out the awesome page and effects you've made for the game and enemies the mechanic is really simple but it doesn't mean that it's bad, it just feels like a hard mobile game, great job man!
Thanks for the detailed feedback, means a lot. I do intend to continue making this as a mobile game.
This is a SUPER FUN game! It made me feel like I use Infinite Instant Transmission from Dragon Ball Z! Great Job :D
Despite not having a leaderboard, fits the theme of dodging very well. The gameplay is fun, definitely more fun due to its fast-paced nature. Interesting.
Thank you. I couldn’t make a leaderboard in time, Thought showing high score at the start screen could cover it (bottom left).
Very fun! I love the music. I kept wanting to click on beat lol. I wonder if you could do something like this as a rhythm game somehow.
Thanks!, You are right, I do feel like it could have used the music better.
fun to play!, fast and makes you want to play more. good job!
Thanks for playing!
Fun game, kinda hard :p. Rated :)
pls rate mine - https://itch.io/jam/scorejam13/rate/1045688
I like it, my finger doesn't.
Thanks for playing.
It might be a bit more easier on a touch screen, But I can agree.
Charming with simple, clean mechanics. I suggest having a little more telegraphing for the mobs that shoot, because the first shot seems to spawn with shooting mobs, making it harder to tell where to be in time. Overall I really like the execution and style!
Thanks for playing! gonna do what I can to improve in the next few days.
I didn’t think about that while making the game, but it was very much needed. Implemented it this morning and it makes a big difference to playability.
Not bad but quite basic gameplay without much of a twist. Nice music!