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A jam submission

Quantum EvasionView game page

Submitted by bomaqs (@shidil) — 35 minutes, 4 seconds before the deadline
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Quantum Evasion's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#173.2003.200
Gameplay#203.3003.300
Overall#203.4383.438
Theme#213.7003.700
Aesthetics#253.5503.550

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

If you posted a link to your game on twitter paste it here so we can retweet it!
https://twitter.com/shidil/status/1394328013290962949

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Comments

Submitted (1 edit)

Bro, great game! The concept is very funny and you nailed it!!! I have just one criticism, the player movement is like a teleport, maybe you could add some teleport effect using particles, it will aggregate so much. I liked the music too. Nice work.

Has some power-up on game?

Developer

Thanks a lot for playing and your feedback. I had these planned but didn’t have enough knowledge on adding visual effects within the time.

Submitted

I've been holding off on leaving comments with my ratings recently so I can rate games faster, but this one deserves some special praise; I really like the art style and the concept in general. It feels very polished and well-made, and could really benefit from more features and enemy types. Well done!

Developer

Thanks a lot!

Submitted(+1)

Great job! The concept is easy to understand, and feels nice to play. Maybe just tweak the difficulty curve a little bit, the game is a bit hard right at the start, but overall, this is great!

Submitted

Interesting concept. Liked it. Maybe you should increase the unit's size a bit. I would play it on the mobile.

Developer

Thank for playing.

Maybe you should increase the unit’s size a bit. I would play it on the mobile

I had it downscaled on the game’s page, may be that caused size to be even lower

Submitted

Really fun game! I can see this being super addicting on mobile. I will say that the idea of killing those enemies seems fairly abstract and I wouldn't know that it was possible without your description. When you revisit this I think a simple tutorial before you start playing would be great. Music is also really enjoyable as well and kept me on edge. Great work!

Developer

Thanks for playing and feedback!.

I will say that the idea of killing those enemies seems fairly abstract and I wouldn’t know that it was possible without your description

I just forgot about that after adding it. May be that’s not needed in this game.

Submitted

Hey, this has a lot of potential of being a full mobile game, the mechanic is super simple, i miss some effects with teleporting, but i understand that three days is no time if you don't want to throw your life away (xd) 

in other hand wanted to stick out the awesome page and effects you've made for the game and enemies the mechanic is really simple but it doesn't mean that it's bad, it just feels like a hard mobile game, great job man!

Developer(+1)

Thanks for the detailed feedback, means a lot. I do intend to continue making this as a mobile game.

Submitted(+1)

This is a SUPER FUN game! It made me feel like I use Infinite Instant Transmission from Dragon Ball Z! Great Job :D

Submitted (1 edit)

Despite not having a leaderboard, fits the theme of dodging very well. The gameplay is fun, definitely more fun due to its fast-paced nature. Interesting.

Developer

Thank you. I couldn’t make a leaderboard in time, Thought showing high score at the start screen could cover it (bottom left).

Submitted

Very fun! I love the music. I kept wanting to click on beat lol. I wonder if you could do something like this as a rhythm game somehow.

Developer

Thanks!, You are right, I do feel like it could have used the music better.

Submitted

fun to play!, fast and makes you want to play more. good job!

Developer

Thanks for playing!

Submitted(+1)

Fun game, kinda hard :p.  Rated :)

pls rate mine - https://itch.io/jam/scorejam13/rate/1045688

Submitted

I like it, my finger doesn't.

Developer

Thanks for playing.

I like it, my finger doesn’t.

It might be a bit more easier on a touch screen, But I can agree.

Submitted

Charming with simple, clean mechanics. I suggest having a little more telegraphing for the mobs that shoot, because the first shot seems to spawn with shooting mobs, making it harder to tell where to be in time. Overall I really like the execution and style!

Developer

Thanks for playing! gonna do what I can to improve in the next few days.

Developer

I suggest having a little more telegraphing for the mobs that shoot

I didn’t think about that while making the game, but it was very much needed. Implemented it this morning and it makes a big difference to playability.

Submitted(+1)

Not bad but quite basic gameplay without much of a twist. Nice music!