there currently is a bug where if you don't load the page again the boss doesn't reset properly between runs. if you refresh the page it should be fine
GangsRobin
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The story mode is still in active development, but there will be one, no concrete time frame but we are aiming for end of summer at the earliest for the full town mode to be done. The paid version also has over 3 times the amount of content as the itch demo, with over 800 items and 5 playable characters, all with unique mechanics and challenge runs.
and as of right now the game is 20% off on steam right now and through the summer sale - we started our sale early to celebrate reaching 3000 reviews on steam. If you want to hold off until the town is implemented I imagine we will be having a sale for our 1.0 launch.
The Hourglass has been changed in the full version of the game to be a much better item, and the ductape effects anything, it essentially extends the range of the item giving the effect, for example, you can put it adjacent to an amethyst and have it effect and extra three spaces, or make a king cleaver able to touch 6 cleavers in stead of 4.
Also, we do have a wiki! Find it here: https://backpackhero.wiki.gg/wiki/Backpack_Hero_Wiki
I may be interested, and meet all of your expectations. I'm in my early 20's and from the States. I also have a decent amount of experience in pixel art, writing, game design, and graphic design. Due to the 'Rona I'm also free for the foreseeable future, so I should be able to dedicate quite a bit of time for the jam. If interested, feel free to reply back!