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gdogfunk

16
Posts
1
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A member registered Apr 25, 2024 · View creator page →

Creator of

Recent community posts

Pretty cool game!  I couldn't figure out how to kill the boss.  Some feedback: I think the music started a bit too loud.  My laptop volume was barely up and I was blasted by the music when it kicked in. 

Very fun game!  I think I spent this much play time on only one other game of the ones I tried, so far.  I love seeing awesome games being made with Phaser!!  Nice job!

Interesting game!  I had an issue the first time loading that showed the icon for a missing graphic.  I played again and the room got dark once the power went out.  I was able to interact with some objects, but then I was unable to later on, but could always interact with the couch lol  I had fun!

Very cool game!  I love the graphics and sound!  Gives me some ideas for adding 'dirt cloud' to my player as he walks.  Great work!

Very cool game!  Not what I was expecting from a Unity game at all!  I really like the flashlight attacking idea and the graphics are very clean!  I may have to explore Unity more in the future!  Well done!

Nice job! I'm a huge pinball fan and this was a really cool idea!  I wasn't a fan of the flipper sound fx, but I really liked the chaos once things got going.  I scored 3500!  Love seeing games made with Phaser!!

I was running current Chrome on my MacBookPro.  I tried on my older dekstop Mac in Chrome and it plays as expected.  Strange that the older browser played fine!

Pretty fun little game!  I had it full screen and it was a little confusing with seeing the entire background fill the screen, but the gameplay was in the upper left quadrant.  I really like the player mechanics and the particle burst for your velocity.  I didn't get very far since I kept dying as soon as I followed the arrow, but I managed to destroy a few enemies and asteroids.  Cool game overall!

I love seeing more and more Phaser games!  I really enjoyed your game!  The concept of feeding the player with powerups is new to me and your implementation is very well executed!  I died a lot at the beginning until I got the hang of it.  I will definitely come back to this for more attempts!  Well done!

Awesome game!  I can definitely agree with the other comments about a Megaman feel on the NES.  Was that your inspiration?  Did you source your assets or create them yourself?  Congrats on your entry!

Thank you!  I'm glad you liked it!  I thought about scoring and time keeping, but I was running out of time with other commitments as the deadline neared.  I'll look at adding more functionality at some point.  Thanks again for the feedback!

Thank you!  The game is designed for phone/tablet and is very difficult on desktop.  It is still difficult on the phone, but having two thumbs working the buttons helps a lot.  Thanks for the feedback!

Hey, thanks for playing the game and for the feedback!  It is definitely designed for mobile/tablet use.  Desktop play is difficult with needing to move the mouse too fast.  Good suggestion for the restart option! 

Really cool game, but VERY challenging trying to climb walls and jump, especially on the 3rd or 4th screen!  What engine did you use?

This is awesome!  I saw a screen shot in the Phaser discord and was very happy I got to play it!  I may have to play around with matter.js!  Very cool use of the controllers, too!

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This game almost made me cry!  It's so great!  It instantly reminded me of the feeling I had as a kid when I turned on my NES to play Wizards and Warriors.  The music and graphics are a fantastic throwback to the games I loved playing on consoles.  Super great job!!  What language/game library did you use to make the game? 

Oh and I beat it having killed 4/8 wizards!