Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Gdragonlord

17
Posts
A member registered Jul 21, 2022 · View creator page →

Creator of

Recent community posts

Thanks for playing! Upon reflection I probably should have done better to explain and show the mechanics, but I am glad you enjoyed it regardless.

Thanks for playing! I’m glad you were able to beat it. I did originally have some idea for a tutorial and some mechanics that involved revealing squares, but I ran out of time to implement them. I have had time to check, and I am pretty certain there are no/minimal bugs, however it is still obvious in hindsight that anyone who didn’t know all the game mechanics would have no idea what was going on if they failed/died. Thanks for the feedback!

The gameplay is really good; the two weapons complement each other quite well. With some optimization tweaks it could be great.

Pretty good, as others mentioned the balance needs some work, but it's still pretty fun. I like that you are forced to choose between progressing and upgrading using your plants.

Really nice game. The graphics are really good, and the concept is interesting. I ended up getting stuck on the part with the levers. I tried to do it like in the manual, but the ship wouldn't respond regardless of what I did. Still very nice game though, and I loved the part I was able to see of it.

Pretty fun! Using the different buttons to collect pollution makes it feel a little less mindless than the typical idle game, and I like the low poly vibes.

Nice game, I really like the music. Pretty fun too, and I really like the idea of the alternate movement even though it seems a little impractical.

Just played and rated the game. It's quite good. The graphics and the overall vibes are really neat. The only minor issue is that the camera controls are kinda confusing, but other than that it was pretty fun.

Interesting. The graphics and dialogue are really good, but I couldn't figure out the puzzle. Can you drag the tiles somehow? Otherwise, it doesn't seem possible to get the bottom left tile to the square, it just gets stuck on the wall. Am I missing something? Good game besides that.

Really fun. The darkness effect is really well done. First time I think I've ever felt genuinely spooked by a monster in a pixel art game.

Interesting concept. The controls are kind of confusing though.

(1 edit)

Good concept and I like the color scheme.  Having the game map set up on a cube is pretty neat too. The games end up pretty short as others have noted, but I managed to stick around about 25sec on my best run.

Interesting concept and good graphics. Pretty fun overall.

Looks like a neat concept, but unfortunately the game isn't working for me. Just stays stuck on the first screen with the text.

This was fun to play, the puzzles were interesting and there were a few lines that actually made me crack up a little.

No idea what this is or how it relates to the theme/limitation, but the atmosphere is cool.

This was quite fun. The effects are really good, and hitting the little green droplets for bonus points is a neat touch.