Thanks you! I think this game could be amazing if we spend a more time on it, to add real juice feeback et more diversity in the cards and gameplay. But overall I think it's a good proof of concept.
Gemini Taurus
Creator of
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Clarity is the main problem in our game, we didn't have time to make a tutorial or anything that could make the game more readable because of the insane scope.That made it really hard to allocate time into the intuive side of things. Next time we will surely put more energy and time into making the game that is fun and comprehensible.
Thanks for the feedback! We really went overboard with the scope of the game... So almost all the time was spent on creating all the systems, and a "strategy - turn by turn - card game" needs a lot of them. And when we were done, we had no more time to have a tutorial or any comprensible feedbacks in game. We have everything we wanted in term of content, but at the cost of the game not being understandable.
if you didn't have the time or there was an error while submitting, please reach me on the discord
https://discord.gg/rR3fnsA
before 12AM (GMT+2). (@N_eve_R_Again)
Thanks for your honest and complete feedback! The wheel and sliders were the hardest thing to make since when you click on them you need to keep your mouse over it all the time. And for the difficulties, there were added the last hours, meaning that I couldn't change much between them. I wanted to change the camera speed and rate at thing are disrupted but my system couldn't endure that ( bad coding for the most part). For the game mode with escalating difficulty, it the thing you unlock with nightmare mode. And thanks again for you rating my game and leaving a so constructive comment!
Thanks for playing the game! The difficulties were really hard to figure out (and I kinda failed to do something really interesting for them) because I wanted to change the camera speed and other parameters, but the way I coded stuff made that only one thing could be changed for each level. And it was the " error multiplier", that changes how much things weighted for the error calculation. Next time, if I do an arcade game, I'll try to make each mode really stand out!
Hey, please check my submission, I'm only at 7 rating and I really want some feedback https://itch.io/jam/gmtk-2019/rate/462611