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A member registered Jul 24, 2017 · View creator page →

Creator of

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Really enjoyed the different take on "You are the monster"

Fun game, at first I was confused what to do and some how ended up off the map but quickly got the hang of it once I found the spots to click.

That was the idea I was going for, I really enjoyed that game too. 


The AI can absolutely be improved. I was starting to overthink the whole AI and I have a bunch of useless checks in it now but if I keep working on it, it can become good I think. I've finished a more polished one (visually that is) which I'll put up once the rating is over. 

Fun game, I really enjoy the feel of the character

Fun game, I really enjoy the feel of the character

Fun game, I really enjoy the character.

You're right, I was having issues with trying to get something working to give an indication of which "Town" was selected and which one you're going to send units too. I've sorted it all out now and fixed a few bugs but I don't think we're able to upload our fixes which is fine, it'll just be in the final product. Thanks for the feed back. 

Yea I came across it once, instead of removing health from your town it added it instead 😂. I need to figure out where I went wrong with that but it should be easy to find.

I was trying to make like a "squish" effect when you select your town so you know you've selected it but it just didn't look correct and then I was trying "depth stencils" but then that didn't work either for some reason so I skipped the idea and I'll add to my "final" product once I'm happy with where it sits.

I was trying to figure out how to make the trees a little less static, I should have made the tree into 2 materials instead of just using 1 material and a UV unwrap. The "instructions" are always a last minute rush for me, sorry it was a little hard to figure it out. Thanks for play testing it! Art is not my strong suit, probably my worst skill.

That's a good idea, i was struggling to think of a way to alert the player, i was thinking an arrow that grows the closer they get but I went with a slightly simpler method of just having a single entry point towards the farm. 

The farm still needs a model and a restart screen was needed for when you lose haha. I'll make sure they're all added to fully complete game.


Glad you got it working too and thanks for the review. 

it's even hard for me haha. I forgot to change the amount of health that farm has. Thanks for playing the game!

Such a fun cute little game, I enjoyed being able to pick between two different options and how at the end of the game it says what the results were from my choices. Other than the speed of the text when reading between scenes, everything was good.

Good game overall, didn't have any issues with playing it and art style plus audio all fit in really well. Nothing was overpowering anything (Audio wise) and it was easier to play after the first failed attempt.  Only thing I had issues with  was the speed of soliders coming in and leaving (or dying), if it started off a little slower to learn the basics of it, it would have been a great game.

I tried both versions of the game (.rar and .zip), I wasn't able to do anything other than walk around for 8 minutes and no prompts or events appeared other than the "Rustling from behind" event. 

Art style is really good.

(1 edit)

That was an honest mistake, i forgot to increase the health of the farm before packaging. I ran out of time to really add a few other things sadly but thank you for playing, i learnt a couple of new things this time round(my goal each time i make a game).

Yea sorry about that one, guess I should have made a friend test it before packaging it and everything, thanks for the feedback and hope you enjoyed it.

Thanks, it was a bit different. I wanted to add a story to it but didn't want to make people read everything (I also enjoy it when games have both the audio and subtitles).

Doesn't load sadly :(