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A jam submission

Starship Defenders - Mini Jam 174View game page

Submitted by left_io — 1 day, 19 hours before the deadline
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Starship Defenders - Mini Jam 174's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#153.8823.882
Overall#223.5153.515
Enjoyment#233.4713.471
Use of the Limitation#333.3533.353
Concept#433.3533.353

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Left

Software used
Godot

Use of the limitation
Only one resource: You use fuel / energy on either healing or a better attack

Cookies eaten
Too many 😵

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Comments

Submitted

The gameplay is fun and I love the lighting effects you added to the lazer, made it feel very powerful! I would only suggest have holding down the left mouse button to continously fire, and save the mute music setting. Good work!

Submitted

Cool game! sometimes it make me remember certain game

Submitted

Super cool, very fast pace game, really enjoyed this one :) good job

Submitted

The concept is fun and uses the limitation quite well (although you could argue that there's *technically* two resources).

Graphics and style fit the game nicely, the planets lighting up when firing the laser beam is a nice touch.

Bullets seem to go through the big enemies for some reason, even if they deal damage, and I would really like to see auto-firing, both for QoL and accessibility reasons.

It's also one of the few jam games with proper tutorialization, and the little intro sequence sets the scene nicely.

(+1)

dialogue and bullet sound effects are hard on the ears, gameplay is near impossible with how fast everything goes, graphics are nice however

Submitted

Impressive work for a solo dev in this short timeframe, liked the game :)

Submitted

Really fun game.  Just the enemy should be easier to beat would make it more long lasting. (Or the difficulty increasing gradually). all other things were super great.

Submitted

It was a fun bullet hell with nice graphics and sounds. The only thing I would change is to make players bullets bit faster because there about the speed of the player currently.

Developer

Thank you for playing. I totally agree with the bullet speed needing to be raised, thanks for pointing that out!

Submitted

i got 16, nice! i think i would have gotten further if i had a real Right Mouse Button (i’m on trackpad). love the white border you added to help the enemies stand out from the background, would have been so easy to lose them without that!