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GooseRocketGames

18
Posts
6
Followers
A member registered May 20, 2020 · View creator page →

Creator of

Recent community posts

Cute and quick - it all clicked when I saw how fast the progress bar was filling when I was a huge crab. Thanks for the game!

Great game and very fun vibes! Only feedback would be to re-map rotation to maybe button press+scroll, but other than that I had a great time

Very clever usage of 'scale' - good gamefeel and nice polish! Thanks for the game

Great concept, maybe more varied enemy types or missile types in a future release? Good job

Very clever puzzle game, reminds me of the classic pokemon ice puzzles but with scaling twists. Dual purpose walls/pistons made me feel smart lol. Thanks for the game!

Great artstyle and fun vibes. Very smart/fun putting scaling on the scroll wheel!

Had fun, though it isn't super clear when sometimes my own parts were damaging me. That said it was enjoyable and the artstyle is great!

Very fun, wish it was longer! Only feedback is that platforming is a little finicky. But still very much enjoyed my time in your game. Good job!

Once I understood what was happening it was very fun! Great puzzle game and nice use of multiple themes to show the scale involved

Very fun, tough to coordinate both hands but nicely done and well polished!

Very cool! I think incorporating things like tooltips (hovering descriptions) for each of the different dice would be a great next step. Had fun though, the Slay the Spire inspiration is great.

Had a ton of fun playing this! I think the dice and RNG concepts are woven into the gameplay beautifully. The art style is great and the overall design is very cohesive. I think this game just needs a little bit of juice (animations, screenshake, flashy numbers) and it could very well be a nice little indie gem. Well done!

Very cool idea. Maybe you could incorporate more RNG in the form of powerups/boosts around each of the courses? Great design and art, had fun playing!

I think the core of a great puzzle game is in here. I think being able to speed up the roll animation and also giving the player a means to manage places where they get stuck would be great. Enjoyed the overall design!

Very fun! The voiced sounds for everything was a great touch and really matched the vibe of the game. Great animations and an awesome concept. I enjoyed it so much that I wish there was more in terms of upgrades, level layouts, and enemies, but I also appreciate how much was done here in 48 hrs. Great stuff!

The art and presentation was great! I think it would be improved with quicker animations and transitions between rooms.

(3 edits)

Please note, one bit of audio (the popping sound effect when shooting) was taken from freesound.org, a royalty free sounds website. All other audio (music and effects) was made during the jam. Thank you for playing our game!