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Grave OF The Beggining's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1721 | 3.276 | 3.276 |
Overall | #3896 | 2.322 | 2.322 |
Enjoyment | #4862 | 1.759 | 1.759 |
Creativity | #4915 | 1.931 | 1.931 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
8/10
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I really like the visual style and that if you go left at the start, you go back to the menu :-)
Maybe I'm missing some info but I couldn't figure out how the tv with dices works, I tried hitting it, throwing a dice at it and mashing all buttons next to it with no effect...
The character movement could use some extra juice, maybe a bit faster and a better chaining of the animations but you made a quite interesting looking game, good job!
The art and presentation was great! I think it would be improved with quicker animations and transitions between rooms.
A fun simple game, thank you for sharing. I like the character designs and the general aesthetic of the game. Additionally, props to you for having a fully featured audio portion to your game, sounds help a game a lot and i think its great that you had some for almost everything. As far as the gameplay goes it was good, I am not sure what the bones do but I found the game fun and played it three times, beating on the third. My biggest piece of feedback is the player character speed, you might want to up it a little bit, probably could do the same for the attack speed. Overall good work, keep it up.
Character felt sluggish and controls were weird because you could jump with up arrow but not w. Like the vector artstyle :)
Art was cute but not much going on apart from that. But I bet it was fun to make!
A suggestion I would give is to be careful with sounds. One of the sounds you had was WAY louder than any of the others, and it really wasn't pleasant.
Also the black portions as you go from section to section felt weird, since you were just walking on black void. I would avoid those unless you need to load something (or if it is a mechanic) :)
I know about the sound, I did it on purpose in order to somehow disperse the surrounding atmosphere of the same type. Nevertheless, thanks for the feedback, I will definitely take into account all the criticism in my next projects.
Cute character designs! The movement was a little slow but enjoyable nonetheless :)
Good visuals ! The game needs to be accelerated ! Good job !
I like your graphic style! But i think character is a bit slow, maybe tweak its speed in the future? at least for safe zones.
I like the graphics & controls of this game it's very fun to play and is over all amazeing!!!!!!
Thank you all for your comments, I made the game alone, and hearing such kind words in your address is very important for me, thanks again!
The minimalist artstyle is great. The reactivity is pretty odd. Good job.
Very cute art and the atmosphere you created with those sounds is great. The only thing I would change is that the controls felt a little slippery but the game was enjoyable anyways.
Love the art style and concept. Felt like the game was at half speed though. Nice job!
I really liked the art in this game! Very cute
The enemies felt a bit too easy to kill and falling through the hole felt a bit weird as the player would get outside the camera. But the art style was cute.
The art was nice but the audio was very very loud, especially when dying.