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graf.dufte

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A member registered May 31, 2021 · View creator page →

Creator of

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Sadly we were not quite able to get the game into a playable state, but still thank you for checking it out.

Sweet visuals! Nice physics puzzle game. I wish the spring was much stronger as the way it is now it barely affects movement.

Liked it a lot, this game was very fun to play. Since you do a lot of circular movements to regain momentum this is perfect for a controller and I easily tripled my score as soon as I started playing with it. Shame the retract/expand mechanic is not available in this case - it is definitely the superior way to play. I hope you consider full controller support in the future.

Also I liked that the mechanics are very tightly designed here. Special call out to the details that I think made the game:

  • Loosing momentum when hitting enemies
  • Risk/Reward of expanding/collapsing chain
  • Mace is easier to use when away from walls so hiding is discouraged

Really enjoyed the game mechanic since it is so simple yet so multifaceted. Can you make it so the molecule does not have to be in the correct orientation to match the pattern, since it can be rotated anyways, I thought several times that I got the pattern only to realize that it was rotated by 180 degrees from the formula.

I enjoyed the game as I found the mechanics intuitive and surprising. That said, every time I lost was because my mouse went over the right edge of the game screen accidentally which causes the mouse plane to take of without recourse. One of the more memorable entries!

Cute and fluent gameplay!

This was intresting, but when the cogs get stuck on edges it makes it more fiddly than I would have liked.

Cool puzzle mechanic