Cool game! Thanks for using the mage.
Nice to see some open-source game-projects, not enough peeps do that imo.Keep it up!
greenpixels_
Creator of
Recent community posts
Hey VOiD1 Gaming,
thanks for playing the game! I appreciate the feedback and I agree with the points you made.
I'm not sure if I will have the time to update the game - this was a learning experience for using Godot the first time and it will probably not be maintained any further.
It's open source on GitHub, if anyone wants to implement something.
Have a nice day!
Hey there!
Having a randomized effect every run was a cool idea. The game felt a little too easy and the effect didn't really change the difficulty up at all nor impact it in any meaningful way. The screenshake was just a little too much for my taste.
But for me it hit the theme just perfectly and the gameplay was intersting too. Nice entry.
Hey there!
Great entry. It's breathtaking to think you did all of this in such a short amount of time.
Personally I felt like the controls weren't as tight as I would've loved them to be. It easily happens that you slip ahead when you didn't intend to. The amount of levels is insane. How did you manage to do that? Damn!
One of my personal favorites in this jam, well done.
Hey JeffCube, thank you - glad you liked it!
Yea, the game crashes when throwing a stone when inside a chasm. Throwing a stone inside of a cliff object spawns another stone which collides with the cliff which spawns another stone and so on ... A little bug I didn't get to fix.
We all started together at 2pm on saturday and ended at 5:30 - so 3 hours 30 minutes. At least that is how I understood it.
Even if the hours were counted individually, I took 3h 30 min for programming since Game Maker 2 had issues when compiling to Web that it didn't have when I compiled to windows. Nontheless we're really happy with the result.
To be fair, it did turn out pretty hard! A relative of mine tried for several hours and only sometime at late evening texted me saying "HA! TAKE THIS MR. WOLF, I DID IT."
Content updates and adding variety are definitley something to consider. The game can only be updated on itch.io when the game jam has ended - the first things that will be done are fixing a major bug, add more localization and add an options menu for the sound - just overall make the game more accessible.
Heyho!
Vielen lieben Dank für deinen Kommentar.
Ja, Audio ist so eine Sache - da muss definitiv noch ein Regler hin, total deiner Meinung. Bugs habe ich selbst leider schon einen gefunden, aber da ist die Encounter-Rate anscheinend nicht so hoch, dass es viele gesichtet hätten.
Das ein oder andere To-Do hat sich in den letzten Tag noch rauskristallisiert - sobald man wieder editieren kann., werde ich das dann sofort angehen.
Freue mich, dass es dir gefallen und hat und danke für dein Feedback!