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A jam submission

Tower TwisterView game page

There's a twist at the end
Submitted by tkellaway — 1 day, 16 hours before the deadline
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Tower Twister's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#103.7503.750
Visuals#143.8753.875
Overall#153.5503.550
Audio#213.3753.375
How well does the game fit the themes?#253.5003.500
How much do you enjoy the game overall?#273.2503.250

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
4 hours

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Comments

Submitted

Really cool - I want more of that. A physics based tower defense is an awesome idea and the twist makes it even more interesting since it means you have to plan ahead. Really great job!

Submitted(+1)

Great job making this in such a short amount of time! Your pixel art is really nice and reads well, with a good sense of depth and perspective. The enemy's pathfinding is a little wonky, especially when you place walls next to each other. I found it a little frustrating when my shots would bounce a foe out of range of further shots, especially in the northernmost section.

Overall, though, you did really well. I hope you develop this game further, because I'd love to play this for hours once it has some more polish!

Submitted(+1)

Cool idea, there are some setups where the game gets softlocked or where you can't do anything but watch the enemies go through your defenses without getting hit - especially early on. Really liked the visuals.

Nice entry!

Submitted(+1)

Loved the twist!  

The walls seem underwhelming since you are limited on their placement and enemies can be pushed to move around them. Would be interesting if you could spend money to dig new plots of land you could build on.

Developer(+1)

Thanks :) I am tempted to give this one some more work, I had a lot of stretch targets for towers if I had time like mines lasers and shotgun towers. Digging plots sounds cool.

Submitted (1 edit) (+1)

Really awesome game idea, and the game looks amazing + the sound design is perfect. But if you manage to put 2 walls like this and no towers can aim at targets you remain stuck :/ Other than that it is really great TD game spinoff. And it would be great if you could stack multiple towers on the same tile ;)

Developer(+1)

Nice XD With a bit more time I would make the walls destructible, at the moment they have no properties at all - just collision. Also, the waves don't end when all enemies are dead, just when they are all spawned, so technically it should continue I think?

Submitted

Yes it goes on but it was on like 4th wave, when they managed to push eachother past my pro gamer move defense xD