okay I'll give that a go, thank you so much for your help and thank you for your hard work!
greymousenz
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hello sir, I was wondering if you could help me? I have bought https://www.humblebundle.com/software/tiny-tales-treasure-trove-ultimate-pixel-a...
but I don't know how to get the program to use the assets which come with the bundle, do I unzip all the assets into a specific folder for the character generator to detect and use the assets? or do I choose the asset I want to use extract the zip and import the asset I want to use?
I'm still learning about asset packs but struggling to understand how each pack is used, the .zip files contain folders which aren't listed in the programs folder so I'm confused on where to extract the asset pack
do you manually choose which asset you want to use and then import that one asset? or is there a central folder that the program uses which you put all the assets into and you start the program and they are loaded when the program starts
once i understand how generally use asset packs I don't need to ask again
thank you for your help
Gordon
hi thank you for your response, sorry i'm still learning about this, tryingto understand how asset packs are used
here's the link for the product
https://megatiles.itch.io/tiny-tales-pixel-2d-character-gen-ex
it came from a bundle still on humble bundle
https://www.humblebundle.com/software/tiny-tales-treasure-trove-ultimate-pixel-a...
I found the community page I'll ask there
https://megatiles.itch.io/tiny-tales-pixel-2d-character-gen-ex/community
struggling to wrap my head around this
I have googled and spent time trying to find an answer to my question, about how to use assets in general but couldn't find an answer to my specific question hence I posted on here as my last resort
my question is for example like normally if you have buy a new add-on you put the files into the plugins folder of a program, then you launch the program it loads all plugs including the one you just added
but in general with asset packs you find the asset you want to use and you import it into a program manually so you don't put them into the plugins folder before hand
sorry my brain doesn't work properly hopefully my question makes sense
thanks again
Gordon