Thanks for your feedback.
I know silence is sad, but I'm not a musician haha.
I feel like it would have taken me the whole jam to make one sound.
Grimmys
Creator of
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Thank you for your footage!
All features are important, the intruder is the one who is the most overall different from the rest, the one that can be easily identified in a crowd. Behavior is also a thing, and should be analyzed for level > 5, but it's probably too hard, I didn't have enough time to improve it.
In fact, I tried to enumerate the features in the README (in the tips section I think), but I can't blame you, nobody reads the README haha.
Your game has potential!
Love the introduction, you made something that could had been a whole " text based gam " lol.
It was a bit hard to play though, because of the lack of " delay ", the character is moving like a rocket haha. And my resolution is not really adapted to your game but no problem it's hard to create an adaptive game. :D
Thank you! I was much more ambitious at the start, but well not enough time to go further. Regarding collisions, I agree they are bad : unfortunately, the game engine doesn't include a collision detector, and I was too busy to be able to make a more complex one.
The sound design is the part of Jessica Robo and is beautiful indeed!
(PS : I tested your game yesterday, it's really nice too. Love the coffee / snow combination and the overall vibe)