Fun little game, the aesthetic and music choice definitely achieved the relaxing feel you were going for! Love the art. The first 3 weren't so challenging, but the last one was pretty good! Gameplay was smooth. Great work!
bdog
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Wow, you did a great job with juice! Lots of good effects on collisions. Maybe adding a little more shake that also got stronger after chaining together collisions would be good though. I think also different types of asteroids could add complexity and interest, like some that shouldn't be hit. Great job on the background and use of sound too! A score display during play and a life count would be nice. Overall, very good job! :)
Great job doing your first jam! It's a fun idea, but I think it's a bit of a stretch for the theme. :/ Also, it goes a REALLY long way adding sound and music, so I highly encourage trying to throw some in next time! :) Also, I got a little confused with selling; it was giving me the little pop-up text at first, but then I had a bunch of wool and a few pelts that I couldn't sell anymore. And maybe you could add a penalty for getting into debt, or maybe don't allow it? Idk, some things to consider.
Thanks a bunch for playing and the feedback! I didn't have enough time for anything more than putting the controls on the itch page, but I realize now that it isn't very visible, so I'll keep that in mind. And it was 'Z' because I went with Spelunky controls :). Although, I know it's not a very universal scheme...
This was really fun! Awesome work for your first game! I love the idea of having to be careful in advance so that later runs are achievable. And the checkpoints were a great addition for the player experience. Although, it seems like the rewinds will just continue on if you reach them and die after? Maybe save the position they were at when it was reached and reset it to that? Also, I think a player that is a little less floaty and has a little more friction would be nice. And again, I know it's your first, but never underestimate the importance of sound and music :). They really help make a game feel "complete". But overall, great job, keep it up!
Very fun game! It was a good idea, but I think it'd be cool to add some more varying object types. And I'm not sure if the buttons were meant to be a little unclear with what they'd do, but I think maybe levers or something could help with clarity. Also, the levels were a little repetitive, but still, great job overall!