Thanks for playing! Yea the text overlap is a jumbled mess of code so gonna need to rewrite that for future updates, audio is a great suggestion that I'll try implement. Hope you enjoyed
Mike G.
Creator of
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The game looks really nice, the music is bopping, and the controls are pretty smooth and fluid. If you're planning on improving this I could suggest to try adding some sort of UI, its pretty hard to tell things like current HP. The hitboxes felt a little bit unforgiving, I thought I was hitting the snakes but I wasn't, but then when I come close they hit me so the range is a little small. But overall it was cute and fun to try out (also setting up the multiplayer in 48 hours is impressive!)
I'm loving this idea, this could be really well improved into a full game, I suggest adding the potential for movement (rockets) and maybe mouse aiming because I felt the autofiring was a little bit inconsistent. I'd love to play a more polished version of this (also zoom out as the station gets bigger and bigger)
Interesting idea but it really feels like just another generic platformer and the theme isn't really being represented in my opinion, I also couldn't get past the first level after reaching (what i assume is the wall or a door at) the end. But the movement was really satisfying, better than most games it felt really snappy (in a good way)
Cool game! Sound effects could be a little bit quieter and I would've loved to see different terrain that blocks the laser so you can't just fill the screen and let the asteroids run into the laser, also the characters were slower than the asteroids so sometimes an asteroid would pass by at the front and I would never be able to reach it in time, but other than that it was fun!