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HanRain

12
Posts
2
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A member registered Jul 24, 2024 · View creator page →

Creator of

Recent community posts

Thank you for your advice.^w^

Thank you!

Thanks bro!I will Try my best in the future,haha.

I really like this sound effect, haha. Well done!

In the end, I was expecting a jump scare, haha. Anyway, I really enjoy collecting the eggs.

The lighting mechanics are very interesting. It looks like I have to complete the level within a specified time. When the lighting is strong, it’s hard for players to spot traps that reduce visibility. When the lighting is weaker, players find it easier to avoid danger. It’s a great balancing mechanism, and I really like it.Well done

This idea is fantastic; I feel like I need a second brain to handle it, haha!Some buttons need to be held down, while others only need to be pressed once. Maybe distinguishing between them would be better.In any case, this is really cool!!!!

Thank you!

Thanks

I can change the terrain to control the character's position and gather more information, and I can also direct the ball. I really like this aspect; it definitely adds a lot of puzzle elements!

The art is pretty good, definitely better than mine since I haven't learned art yet, haha. However, my English isn’t very good, so I don’t understand how to perform alchemy. I don’t know why adding additional materials after placing the initial ones into the cauldron causes the materials in the cauldron to reset. Also, it would be better if the books had an indexing feature. I like your game, keep up the good work!

Thank you for playing and for your very useful feedback. I have now made changes to this part. In the future, I may add more types of enemies and levels.