Hi, sorry for the trouble. I have just uploaded a quick fix for few bugs, including something to keep the camera working. Regarding the crashes you experience, could you please give me a bit more info? At which state of the gameplay does it happen? Starting the game, loading save, during gameplay, etc. Also if possible, please send me the crash log located in %APPDATA%\..\LocalLow\HappyPillow\Goblin Burrow Manager , called goblin_log.txt and Player.log over to happypillowhelp@gmail.com. Hopefully these will give me more details on what is going on.
Happy Pillow
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Hello, fellow goblin :)
I'm confident the bugs, Goblins -> Centre hall and Pregnant like buttons are fixed in the upcoming update, which I will upload in about one week.
And, I like your AND/OR suggestion, so if everything will go smoothly, I will add it in the update too :)
Also, I have spent some time on the connection buttons to work a bit better, but it's still not perfect unfortunately.
Regarding your corridor and two way bridge suggestion, I am afraid that both of these would be quite difficult features to add with the way I made my code. These two might actually be something that I will have to add in the sequel, if I make one.
Hi, thanks for the comment, I will get the lord cell bug fixed but I tried to replicate the delivery > butcher connection bug you mentioned and I just can't make this happen. I tried destroying the cells, relocating them, disconnecting and reconnecting the bridge but it worked fine for all 3 directions possible. If you could think of anything that you did that could help, I would appreciate it.
Hi, this game is currently on a long hold. Back then I had no idea how difficult and time-consuming an open world game would be. On top of that, unity has set itself on fire recently, so I am learning a new engine, which is also time-consuming.
That said, I would love to return to this game, so maybe in the future I will remake it in the unreal engine.
As for the patreon link, thanks for bringing this to my attention, I will updated it soon.
Thank you for the comment, I feel special xD
To answer your questions:
1. Yes, the hygiene indicator is coming in 0.08, it will be seen on the bodies of the slaves. And hopefully it will be easily visible and if not then I will probably add it to the womb diagram like you mentioned. Also the showers should now work with slaves cages too, they will take the dirty slave, clean them and return back to the slave cage.
2. I am still working on those bridges and their functionality, so you can expect some changes and I may use some of your suggestions. Especially the idea to connect milking room to growth room. Also you have mentioned that you need the lotion to keep them alive. If you have your slave fully depraved then she should not receive any dmg from sex. I added a short info about it in previous update but maybe it wasn't very noticeable as few other people has mentioned a similar issue.
3. Pretty much what I said at the beginning of point 2 :)
4. Yeah it is kind of dark xD And actually I guess I completely missed that, it is now possible to connect breed room to showers but not to GH. And I have also noticed a bug where shower says you can connect to GH but in GH it doesn't say that.
I hope this covers everything.
Have a great day :)
Hi, I do have in plans to add "The Lord" as a special goblin that will require 2-3 slaves at once so it will be a reverse gangbang animation. With this extra feature in game I could add a normal gangbang animations but I am not promising anything.
I also have in plans to add creatures/tentacles some day in the future.
Hi! I'm happy to hear it. But unfortunately this game does not have futas implemented at the moment, and I am afraid that, when I was creating this game, I was not thinking of adding them so it will be quite difficult to implement. So all I can say is that I will give it a chance once I finish the alpha but no promises.
Thanks for your response. I have tried few things here and there to hopefully fix the issue, and I have also added a small UI that should pop up after pressing the Load button. This UI will display the states of loading the game save, it will turn each state green if was successful and red if not.
I would really appreciate if you could try this build and tell me if something has changed, also if there are any issues displayed on the UI I have mentioned.
But if there is no change in your case, it would be great if you could send me your save file over by email to happypillowhelp@gmail.com
This build was uploaded separately from the main one due to the debugging UI, so please make sure to download the appropriate one.
Thank you in advance.
Hi, I'm sorry to hear that this happened. I will be trying to fix this, but if you could tell me exactly when the issue appears, I would really appreciate it.
Is the load button visible in the Save/Load window but it doesn't do anything or crash when you press it? Or the load slot is blank after saving?
Thanks.
That's the file, but please send the entire folder "Goblin Burrow Manager" as unity creates log files in it with more details that could come in handy.
As for sending them, I can recommend the https://wetransfer.com website where you can input my support email happypillowhelp@gmail.com or if you have a discord account then you can join the channel here: https://discord.gg/zqEJKBmZ and send it to me in priv message.
Thank you
Edit: Or just send as email attachment, I completely forgot that they can do that xD
Hi, sorry for the delayed response. Regarding the crash, I will try and see if there is something I can do about it in the next update. But if possible I would appreciate more details from you.
Unless you are playing the demo version, could you send me the save files just before the crash? You should be able to find the save files in the following location: c:\Users\%USERNAME%\AppData\Locallow\HappyPillow
But if you are playing the demo then can you tell me, if for example, you are changing the settings before playing? Are you following the tutorial to the letter or is there something "random" that you are doing before placing the glory hole room?
I actually had in plans to add an option to display the bodies as they are now or with animal shaped hands and legs, up to their elbows and knees. I don't know if there is a specific terminology for this specific example.
Unfortunately, full conversion to furry might be too big of the time consumption, but I will consider it again in the future.
Hi, sorry for the late response. Currently I can recommend you trying different quality settings and window ratios. Updating the graphic driver could also help if you haven't done it. I will try and see if there are any solutions I can apply in the next update. Could you also confirm if this issue appears in the main menu or when you start a new game, and if you can see the UI - like buttons, title text, etc? Thank you.