6661
HappyMaj0r
Creator of
Recent community posts
very very creative game and fits the theme of the jam probably the best from all the other games here. I am amazed at how well and polished this game came out in this short amount of time.
Have you had prior experience in these types of games? Best moment was when I got rejected from the group for not knowing pokemon hahahah. I was the "weird" kid. lmao .
btw check out my game as well! (If you wish..)
A player can recognize that the short timeframe of this jam definitely had an effect on this game but still I think the idea is very interesting and I would love to see how it turns out in the future!
Good art, cool idea , fits the theme and is quite fun !
btw check out my game as well! (If you wish..)
Hey thanks for the feedback. You are not the only one who had problems with choosing the right ingredients ha ha. I adjusted the dialog system a bit and added hints which are displayed when you add or grab ingredients in order to help the player a bit.
Maybe you can try it again and see if its now better for you with the improved hints? :D
Hey thanks for the feedback. You are not the only one who had problems with choosing the right ingredients ha ha. I adjusted the dialog system a bit and added hints which are displayed when you add or grab ingredients in order to help the player a bit.
Maybe you can try it again and see if its now better for you with the improved hints? :D
Hey thanks for the feedback. You are not the only one who had problems with choosing the right ingredients ha ha. I adjusted the dialog system a bit and added hints which are displayed when you add or grab ingredients in order to help the player a bit.
Maybe you can try it again and see if its now better for you with the improved hints? :D
Hey thanks for the feedback. You are not the only one who had problems with choosing the right ingredients ha ha. I adjusted the dialog system a bit and added hints which are displayed when you add or grab ingredients in order to help the player a bit.
Maybe you can try it again and see if its now better for you with the improved hints? :D
Hey thanks for the feedback. You are not the only one who had problems with choosing the right ingredients ha ha. I adjusted the dialog system a bit and added hints which are displayed when you add or grab ingredients in order to help the player a bit.
Maybe you can try it again and see if its now better for you with the improved hints? :D
Hey thanks for the feedback. You are not the only one who had problems with choosing the right ingredients ha ha. I adjusted the dialog system a bit and added hints which are displayed when you add or grab ingredients in order to help the player a bit.
Maybe you can try it again and see if its now better for you with the improved hints? :D
I like the idea of the game and it was very interesting to play.
But once I got the wheeled walker it took forever to walk anywhere haha. Felt liek I was playing old man simulator at this point. It was kind of ridicolous to stare at the screen waiting till old grandpa reached the other side of the room moving like a snail xDD
I like the visuals and I think the idea is very cool. Had a lot of fun playing it :)
But I think the difficulty ramps up a bit too fast. It starts to feel really random for the player very fast, which gives the player a really weak feel of control of the outcome. I played it multiple times and even when my score got better it just felt like I only got lucky.
But overall I like the style and the concept and I think you did really well for this short amount of time :)
It took me a bit to fully understand what is going on, especially because of the second field (which I now know is supposed to be the AI).
But after I got the hang of it I had fun.
But I think that the game does miss a bit of depth, it seems that the optimal strategy is pretty clear once you know what is going on :D