Thanks for the kind words once again! I'm still contemplating how to continue with the game so that will determine what happens with Lil Woomie - there's lots of things to consider at this point.
Sounds like you found it, nice work :)
Upgrading is technically always completely optional as it doesn't make anything more or less harder to hit, the game would be easier as the animation speeds did get slowed in the last update.
Though I have had the idea of doing what you did give some type of alternative ending or cosmetic of some type maybe if I ever got around to it!
Not interested in making it publicly available on GitHub sorry.
Thanks for playing again :D
Looks like performance mode is working as intended to make the frame rate as consistent as possible, I have a few ideas on variations to spice things up but not sure if it'll get to that point..
If things stay and go according to plan hoping to rework the way combat is approached to include full scans in a few updates!
Thank you muchly, the values are a bit dodgy and inconsistent for sure, needs to be changed around - in regards to the hitboxes definitely need to find a solution, i've got a few theories but don't know for sure why it keeps happening and it's potentially looking like it's maybe more severe for certain devices - glad you showed the Tera whose boss!
Planning to release some updates starting sometime next month https://hexivexi.itch.io/pregjamdigdeep/devlog/542312/thank-you