Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

hHegu

13
Posts
7
Followers
1
Following
A member registered Nov 30, 2020 · View creator page →

Creator of

Recent community posts

No it doesn't. This can be played with just one button, as the rules state. This way you can merely choose what that button is

Thanks for playing! There actually is one in the pause menu, I just should've communicated it better 😅

Thanks for playing! I had a bunch of ideas that would have required having the inputs be recorded, but for these levels I probably should have only had positions and animations recorded to alleviate the desyncing issues.

Cool that your entry is 2 player local multiplayer, I'll give it a try once I have someone irl to play it with :D

Thanks! This was indeed my first game jam entry 😄 I do have a bunch of unfinished games gathering dust, so more of a first published game rather than first game 😁 

All of the positive comments make me want to continue this project further. I had a bunch of ideas I didn't have time to develop before jam ended.

Really enjoyed your game as well!

Thanks for the kind words! There actually is a way to hard-reset through the pause menu without going to level select (Restart Level), but I could have communicated it better to the player. 

Indeed only the inputs are registered, and frame rate can break it. I'm surprised it works as well as it does :D Another thing that can "break" it is if the level changes somehow, like a box is pushed in a clones way.

Definitely reserving time for sounds and juice in the next jam. I had a busy week so didn't have a lot of time to develop.

Thanks for the link, I'll check it out! Would have really liked to add sounds and music but couldn't in the end due to limited time (an some bad time management from my part).

Loved your game btw, one of my favorites of the jam!

Haha, finishing the level with a reflection was intentional but carrying the boxes on top of the character was totally not intended :D

Thanks for playing and for the feedback! :) It's sometimes really hard to put yourself in the players shoes when developing, so I totally forgot to introduce the "restart entire level" in the pause menu

One of my favourites of the jam, really nice mechanics!

This was really fun, very well designed levels

Awesome premise and puzzle design, enjoyed it a lot

Really fun game centered around an interesting mechanic, enjoyed it a lot! :) A few suggestions on how to (perhaps) improve the game:

- Make the player have more control while airborne

- Have less backtracking, although it was a fun challenge to make my way backwards the level

Other than these, I had a good time playing!

Thank you so much for the feedback, glad you enjoyed it! I agree that sounds would have been nice. Also wish I had time to add a final level that would have combined all of the previous puzzles, but that's just how these jams go with the limited time :D