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Hildeblue

9
Posts
6
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A member registered Nov 13, 2017

Creator of

Recent community posts

Given more time we'd probably add an on-screen tutorial or some indicators. But not having those things definitely adds to the "panic" factor!

I'm happy you enjoyed it! 

Tickery Tockery is thirsty

Hey thanks for the comment. We're glad you enjoyed it! 

This game is really good. Pretty polished considering the dev time allotted. Interesting and cool looping mechanic. Just a solid game you've made!

Solid mechanics. I could definitely see this get some more rooms, weapons and enemies and being a nice arpg or rogue-like

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Fun little puzzle. I could see this being a little more fleshed out and having stages with challenges, like successfully have 3 ducks walking at a time or something. And differently shaped stages with bottlenecks. But really fun puzzle game. Oh and I really enjoy the sfx.

It's like a segway that hates you. Once I figured that out I was able to clear a checkpoint! Fun concept for sure. Like Trials but on a unicycle.

Controls are a little tough but I like the concept! Chasing down a flag car while avoiding obstacles and other cars is cool.