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The Girl Who Climbed the Tower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #7 | 4.033 | 4.033 |
Audio | #19 | 3.300 | 3.300 |
Overall | #20 | 3.400 | 3.400 |
Execution | #23 | 3.467 | 3.467 |
Game Design | #49 | 2.800 | 2.800 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Game looks great and works well, but the relative lack of variety between rooms and cycles had me feeling bored pretty quickly.
Very nice graphics, and I loved the “drop into a new screen” animation for the character.
I got stuck on the second or third level because all the enemies despawned after about 3 seconds and I couldn’t progress.
I liked the idea and graphics. Music was a bit annoying, and I was unable to lower it on web (shift m or m)
I wonder how many cycles one can do
The atmosphere is there and the base mechanics work well. The levels did get a bit repetitive eventually though.
I love the premise and the polished artwork! The gameplay felt repetitve: I found myself holding down the attack button and arrow keys most of the time. I may not have gotten far enough in the game to discover any new mechanics, though! Overall, a fantastic game for the time allocated. 👍
Solid mechanics. I could definitely see this get some more rooms, weapons and enemies and being a nice arpg or rogue-like
Lovely spritework! Also, it’s a nice detail that the shots change their direction slightly when you move. My only issue is that the gameplay is a little bit slow. I’m sure this will change with the persistent upgrades you were planning, but for now, it would be nice to have a bit faster movement and shooting speed. Not for balance, but for the feeling.
Still, lovely game you made, with a ton of potential :)