Play game
Dungeon Deja Vu's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #3 | 4.370 | 4.370 |
Overall | #8 | 3.935 | 3.935 |
Execution | #9 | 4.111 | 4.111 |
Graphics | #10 | 3.963 | 3.963 |
Audio | #20 | 3.296 | 3.296 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Simple yet entertaining! I love how you interpreted the theme.
The new Celeste just arrived =)
Really nice idea and great polish. I like that some spikes come pre-slimed, it kinda works as both an indication that those are dangerous obstacles as well as a punch line. Really great level design, though sometimes the obstacle was "you have to do another lap" which I would want minimized in a full version of this. A best-in-class wet squish sound effect when you die to spikes.
Thanks for the kind words and suggestions
so beautiful i almost cried when i finished
I got lost in this. Started playing it and realised many minutes later that the time had flown by. Well done!
The game execution was great and the game play was challenging. I had to come back and try again to see if I could finish it. Got it in 40m 48s 193 deaths and 123 cycles. Nice job
Great idea for the theme, well executed, but holy hell the difficulty ramped up fast! please keep in mind that you tested your mechanics for hours and we did not when you design levels lol :’)
Fantastic job, I didn’t finish but played for quite a while. It felt quite polished and the difficulty + different abilities really grew at the right pace for me.
Cool concept, very good execution. Imo the movement/jumps are too slow but that might be a WASM issue
Yeah for some people the wasm build runs slow. The native build should be noticeably faster.
"Have I been here before?"
Cool idea but the respawn points in the level with the spikes over your head feel ridicously far apart.
Funny Game and well design~!
This game is really good. Pretty polished considering the dev time allotted. Interesting and cool looping mechanic. Just a solid game you've made!
Great game! Really good level design and concept, art is very cohesive.
Thanks for playing!
Finish time: 51 min. Overall, it was a catching game. It is fun, challenging, and overall just a sick design of a game idea. We NEED a speedrun.com for this game. Last level was tough but really fun. Good game! continue it if you can, I'll be playing it
A cool concept with great execution and level design. Those last two levels were tricky!
thanks <3
I did it!!!!!! >:D
49m 3.59s, 267 deaths, 76 cycles
It was super hard but I love that kind of game, and it was fun to master the movements. It's very well polished too, awesome work!
hey thanks for playing (and not quitting after 200 deaths :D )!