Thank you for playing and promoting my game!!
Holy Pangolin
Creator of
Recent community posts
Hi!
Celebrate with me the 8th, „round” anniversary of the original release of „Karambola”*!
I prepared a special art book filled with never-published-before illustrations, sketches, ideas and notes from the development process.
I’m sharing my thoughts on my peculiar little characters and inspirations behind the game.
It’s a relaxing and hopefully inspiring read for all the fruit-heads out there!
You can get it here: https://holypangolin.itch.io/the-art-and-secrets-of-karambola
Until September 16th the art book is on sale (but I encourage you not to wait, the fruit-people miss you and are eager to share their stories!)
And if you want to refresh your memory or still haven't played "Karambola", be sure to do so! You can help out emotional fruit-people with their dark thoughts here: https://holypangolin.itch.io/karambola
See you in the fruit-village <3
Agata
Aaah okay, I saw now the sneaky spikes;) I thought it was a bug, because there was no animation of me dying, immediately going back to the checkpoint;)) and I didn't notice the trap, as the game is going quite fast, so I was focusing on the correct notes. I managed to reach the end this time, waiting for more! Oh and if you manage to synchronize better the notes we click with the music, that would be perfect, but I know that may be quite difficult task.
And thank you for the compliment :)
Hi Nina, your game is I think the first I clicked and I enjoyed it, especially the smile on husky's face:) And what a story...I admire you for still managing to submit the game nevertheless of the circumstances. Are you safe? I'm from Poland and the only thing people talk about now is helping Ukraine. People are arriving here all the time. I really hope this get resolved soon and my heart goes to you. We're in this together!
Great game!! Really fun to play. Nice graphics and music too. I didn't get to shoot much - can I only shoot if I get damaged by enemy? I would like to shoot more;) Because otherwise there is no point in having the tank really? I also wasn't sure if I'm doing well or not. And perhaps found a bug: 1 enemy can destroy 2 stones on their way and leaves only 1 diamond. I suppose 1 enemy should destroy only 1 stone?
Wow, amazing! Love the music, graphics and idea. 5/5 I think it's buggy? At some point it was constantly bringing me back to a checkpoint even though I was clicking the right keys (I know piano, so the only issue is playing on touchpad, but I'm pretty sure I got it all right each time...). I would love to play it once it done and learn the story behind it.
Thank you very much for the feedback! Yes, a couple people mentioned as well that it's not clear where the leaves should go, so I definitely should make that clearer somehow. I only had weekend to program it so I was happy the game worked;)) I was also thinking about levels or at least different modes. Thanks for the idea - I wonder if PBSkids would accept game from an "outsider", or how to go about it..