Thanks! It was really fun to work on! I'll definitely post an update with some more touchups and content :)
HuckCG
Creator of
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Looks awesome! I may download for future projects. My only critique is that the run animation looks like a jog rather than a sprint? Maybe it'd look a bit better if he was slightly tilting forward? Overall though, awesome animations. I've downloaded some of your other stuff in the past too, so I like your assets a lot :)
Lots of stuff going on here. I think the idea is a good one, and the graphics are consistent. It's a bit buggy in that, I can click, and then during the time it takes for the animation to play and for the damage to be dealt, my mouse position at the time of damage determines the location of the damage. Also, for a game like this one, the player needs more space to see things at the top and bottom of the screen. It feels really bad when something attacks you from range and you can't see them because the screen is too close. Other people mentioned the levels being hard, I don't think they need to be easy, but I want to be able to try the level again right then and there. Also, I attacked an Elite and he didn't take damage, that felt bad.
Overall, kinda buggy, but good concept. Good sounds too. Did you/your team make all these assets this week?
Sorry, I think what I meant was elaboration. Polish is important, for example not using the Unity character controller haha, but if you're not an artist like me, then it's hard to find good assets that aren't recognizable.
So obviously the most important thing is the mechanic. At its core, you have a game where you pick a hole at random, hope that you struck gold, and then use the gold to buy things. You should look up Motherlode as a reference, it's basically something similar.
The game is a bit dark, which makes sense, but you only see a flat floor. You could look into using the unity terrain generator to give the floor a bit more depth, or use a normal map on the floor.
Those are just a few thoughts, but I'm definitely a "grind it out and buy shit" kind of player, so your game fits my playstyle :)