THANK YOU for playing, leaving a feedback and voting Mr. Tapper to the top! He has been working so hard! :D aaand a heartfelt congratulations to all the other winners and participants as well. There were so many fun ideas and great games I enjoyed playing!
Hulya
Creator of
Recent community posts
OMG, I loved the perspective change from the original game! This is how the little shooter has been witnessing the invasion all this time; it's so much scarier this way!
At first, I thought I was supposed to shoot the spheres, and the moving blocks on the ground were there to crash me, like obstacles to avoid :D. But then I figured it out and found the idea brilliant and funny.
Looking up and shooting felt a bit awkward, and I wasn't able to tell whether I could shoot the target or not either.
But other than that, it's a great take and execution!
Controls feel quite natural, great job on that! :D
The gameplay felt somewhat lacking unfortunately. I wish that different states would have more impact on the game. At first, I thought I could swim if I were in the rolled state; this could have been used to reach an island and collect a ring. Additionally, climbing up and then releasing could roll the player down the hill to break a crate at the base, revealing another ring etc.
Quite a fun game and very well implemented! :D I enjoyed playing it but this requires some levelling adjustments, I wish there were like 3 lives before restarting or are there checkpoints instead at some point? Also maybe the colliders are a bit too long on the back of the cars, not matching with the model visually, front felt natural but the back felt as if it wasn't actually supposed to kill me at 'that' moment of jump. Weapons were great addition! Great fun game!
Wow, all these years I thought mr. packman was an only child, what a shock! I loved the story. :D There can be added a reset button for the times when the packman family ends up immovable together on a lane.
It is sad you didn't have time to implement look and feel of packman games. I would love to see it!
Your points are very spot-on. I've enjoyed working on this project a lot, despite the seriously limited time I had at hand. Therefore, I genuinely intend to work on it more, so your review is invaluable!
Oh, I had so many ideas for this game... There would be an additional white-dressed customer who would change lanes just to spice things up, and the cabaret would be played to pause customers' orders, similar to the original game, etc. 😄
I added the life system in the upper-left corner, but after the failed implementation of the leveling and spawning system, that feature ended up being just a UI element...
Hmmm, for the drink filling part, I tried to stay true to the original; the version I have resets the filling at the slightest movement. I will also test it without resetting as you suggested.
Thank you so, so, soooo much for spending time attempting to play this humble version and providing such a detailed review! I truly appreciate it.
Atmosfer olarak beğenmen bizi mutlu etti, odak noktamızı oyuncunun uzay atmosferini hissetmesi olarak planlayıp yola çıkmıştık. Ancak jam süresinden çok daha az bir sürede çalışma imkanımız oldu ve planlanan mekanikleri yetiştiremedik. Yorumlarına katılıyorum, özellikle oynanış açısından daha geliştirilmesi gerekiyor. Oyunumuzu oynadığın ve zaman ayırıp detaylı bir değerlendirme yaptığın için çok teşekkür ederiz.