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Chris | Indie Game Dev

33
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A member registered Nov 24, 2020 · View creator page →

Creator of

Recent community posts

This game is an absolute joy to play!

Thanks for playing, and I'm glad you enjoyed the art style! I really think the cyberpunk came together at the end, anchor did a great job with the procedural city building

It definitely can get chaotic at times, I know during testing I got overwhelmed a ton haha. Hopefully we can tune a bit to make sure it is always a fun experience,

Thank you for playing!

Loved the music, I think that it could use a bit more explanation in game but very well done and enjoyable 

I really loved the background effect while moving, and the art direction here.

I read that you are continuing work on this, I think if you can add in additional user interfaces it will help get people up to speed on mechanics!

Great job and keep going with this!

Great graphics and I agree with the others about the hoard trial being well crafted. Would love if you could check my game out as well.

Great job, very impressive! Especially in the timeframe!

Loved the tutorial being built into the game, progression felt great as well. Would love if you could check my game out- you really did well with the point and click mechanics to keep it fun.

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Falling to my death had a great art style. The controls felt really nice to me, but the speed seemed a bit much! Great job

Loved seeing this in the livestream, and absolutely love the look and feel of the game. Great, great, great, job!

Absolutely love the art direction on this, great job.

I love the take on progressing through death, well done!

I loved the switching between different avatars, very well executed and the art was also very well done!

I loved this! Such a great concept and well executed

I loved the look and style of the game, and the final boss battle reminded me of the original N64 smash bro boss with the hands!

Love defense games, and I love the mechanic that forces you to really move to chase the mana

Love defense games, and I love the mechanic that forces you to really move to chase the mana

I loved the effects on enemy being crushed, very satisfying. I was a bit confused about the gore charging up the gun, but the developer explained it charges with kills. I think just a small tutorial in game would help (or just text explaining) for those like me who didn't read page description! 
Great job! 

Thanks for playing! We definitely had to get some extra tuning in there, will have to scope time better to allow for play testing.

Not too sure about the fullscreen vs windowed, but I have a lot to learn about webGL builds! I was playing on a 3070 as well, I think it definitely could use optimization. Thanks for the detailed explain on performance issues, and hope you had fun

Thank you for playing it! Glad you enjoyed the music, anchor did a bunch of hard work on the soundtracks - be sure to check his soundcloud!
Sorry to hear about the webGL, we definitely hit snags there. Hope it was still fun

Thank you for playing! We definitely did not have time to tune as much as we would have liked, a bit of scope creep haha! Hope it was enjoyable still

Thanks for the play! Yeah we definitely ran into issues on the webGL build, it was a great learning experience. Hopefully you got to enjoy some of the game!

Thanks for responding! Take a look at https://hypedoncoffee.itch.io/ecc if you get time

Take a look again and let me know of any webGL issues - we don't quite have the cutscene assetstreaming in, but the gameplay should be working :)

Thanks for giving it a try

webGL build submitted - please let us know of any further issues! Thanks for trying

I like the changing of the room themes and the movement is responsive. Please add a trigger warning for suicide though

Wow! Great work! First game jam too? Loved the gameplay and the graphics. Everything felt responsive and was a fun core loop

Loved the pixel art and the music, looks and sounds great! Also had trouble determining what the pickups did. Great job!

Loved the visuals! I think a little tutorial screen, also had trouble finding out the keys to play!

Hey! Loved the style, but ran into a bug. When You die and go back to the start menu and try to replay, your character dissappears for good! Let me know when fixed and Ill stop back

Hey! Loved the style, but ran into a bug. When You die and go back to the start menu and try to replay, your character dissappears for good!

Let me know when fixed and Ill stop back

Was this made for the gamedev tv gamejam or before? released 43 days ago

Woww!!!!!