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A jam submission

Spirit ShepherdView game page

Guide the Spirits to the Light
Submitted by JEGS Studio — 4 hours, 54 minutes before the deadline
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Spirit Shepherd's itch.io page

Results

CriteriaRankScore*Raw Score
Music#1743.4753.475
Theme#2663.3003.300
Mechanics#3113.0753.075
Story#3152.5252.525
Aesthetics#3533.3003.300
Fun#3982.9002.900
Sound#4202.4252.425

Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Did you use any existing assets? If so, list them below.
I use the sprites from TileVania session.

Link to your source?
https://cdn.fs.teachablecdn.com/SRHb8cVQOaOZYPUzDCjc

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Comments

Viewing comments 30 to 11 of 30 · Next page · Last page
Submitted

I like the use of the lighting as an indicator that they'll follow.  I was so surprised when the dog ran over to me the first time. I was relieved that he turned out to be a good buddy.  I enjoyed the journey

Submitted

A fun and chill game. 

Gotta admit that I thought the dog and snail were enemies at first haha.

Submitted

Chilled, nice play on the theme, and it has dogs. Can’t complain with this easy ride :-)

Submitted

Really fun game, I thought the dog was attacking me at first so I ran away haha

Submitted

it's really nice to play an actual good guy for a change. like: doing something compassionat as a gameplay mechanic - not just in the story. it's crazy rare, if you think about it.
so kudos to that!

Submitted

This was fun! Sometimes, the spirits would lag behind or block the path so I would have to manipulate my way around or go get them again. Overall, really fun. I’ve rated your game. I hope that you’ll check out and rate my submission as well. :-)

Submitted

Very good gameplay! Dog is very cute! :)

Submitted

I was surprised at how much I loved this concept. At first I thought I was going to be frustrated, but whenever I got stuck behind a spirit, I was very satisfied when I found a way around through the level, either by backtracking or luring the spirits away. Awesome idea and I think there's a lot of potential here. Well done.

Submitted

it was a beautiful maze. i just think the camera was too close. thanks for uploading.

Submitted

Interesting game and mechanic!

Submitted

Pretty chill vibe.

Submitted

What a chill game and resourceful usage of the TileVania assets! Loved the lighting effect and using it to guide the spirits!

Submitted (1 edit)

Relaxing game and well implemented. Kind of a puzzle game. Good music choice. Good job!

Submitted

Nice simple and focused game with cute graphics! Good job on the submission 😎

Submitted

Very charming. an end screen would be nice

Submitted

Simple and Fun! I liked! At the start, I didn't quite understand the mech but after a while I was able to complete everything!! Congrats!!

Submitted

Nice implementation of the TileVania project.

Found a bug (my own fault for trying to shepherd multiple spirits) - I got stuck at the bottom of level 3 between two spirits / walls with no way to push them back.

Otherwise the movement felt excellent, nice one.

Submitted

Well done, great idea.

Submitted

Music and concept was great.
Managed to work out farily swiflty that the "souls" were friendly :P, would follow me if they stayed in the light. I Completed the 3 levels, then noticed it circle back to the start (which is a fine game loop to create for a jam game).

Moving forward it'd need more elements in it to add more difficulty, but this was a great jam game submission! well done!

Submitted

Loved the music, I think that it could use a bit more explanation in game but very well done and enjoyable 

Viewing comments 30 to 11 of 30 · Next page · Last page