Buen arte y música, sentí que si me quedaba en ciertos lugares era inmune, lo que lo hacía repetitivo. Buen y completo trabajo en general!
hzetta
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Me encanta audiovisualmente, es muy completo y está todo cerradito. Los felicito. En cuanto a feedback, trataría de asegurar que haya siempre un camino disponible, y no me parece que sume el desplazamiento del disparo, quizás el solo hecho de frenarte ya causaría ese efecto junto con la cámara avanzando.
Muy buen trabajo.
Ohhh i see the problem. The original shoot key was ctrl, (both ctrls), after uploading the webGL version, 30 minutes before deadline, i saw the ctrl problem, so in a rush changed the controls to Z and M for both players, but forgotted to change the clones, i reuploaded a version seconds before the deadline with the clones changed, but apparently i missclicked one config.
The intended way was both players and clones can shoot with the same key, Z or M, currently the clones shoot with Z and ctrl, sorry for the inconvenience
Thx for the feedback!
Hey Phil!
- Its my first completed jam, for gmtk i cant submit on time.
- Was a solo develop game, the music was composed by my friend Terizan on beepbox (thx!)
- I liked jams because it forces me to make something, test new things with deadline
- Was my first topdown shooter, first time using scriptable objects as common access variables, also the adaptative music using unity mixer. I fail to make on time the enemies hp bars, radar, and add particles and trails. Also im so bad at graphics, just use the basic 2d forms (hey less is more!)
Im pretty happy with the reviews, the comunity its awesome, the biggest problem its the game is hard, due the lack of external playtesting
- Im from Argentina
Here is my game: https://itch.io/jam/blackthornprod-game-jam-3/rate/899942
Thx!