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A jam submission

Illumination PointView game page

Blackthornprod Game Jam 3 Submission
Submitted by HauntedQuest (@HauntedQuest) — 7 hours, 35 minutes before the deadline
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Illumination Point's itch.io page

Results

CriteriaRankScore*Raw Score
VISUALS#3313.4664.143
MUSIC#3482.9883.571
INNOVATION#3842.9883.571
SOUNDS#4632.6303.143
DESIGN#4802.8693.429
OVERALL#4812.9883.571
THEME#5302.7493.286

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

This is hard. Good job! Gave me 20 minutes of rage :))

Submitted

Ohhh when you jump and slide to a spike!! haha

Very good work, i rlly liked, congratz

Developer

Thanks!

Submitted

Very fun game and very good idea.

Submitted

Really fun! I like the slippery movement, fits the character well. Also like the artstyle.

Submitted

This game has interesting gameplay.

Submitted

I totally didn't waste all my points trying to get the big gem...

I really enjoyed it but it also made me want to turn my face inside out lol I'd say you should probably make the difficulty change a little more gradual, or maybe you should look out for tight spots that makes the player do precise very precise jumps and make sure there's not like five of these one after the other. (At the beggining of the game, I mean). Unless, of course, you wanted to make a hard or rage-quit game.

Also I love the blob sprite idk why

Developer

Thanks for the feedback!

I was trying for something challenging, but you're right, I probably should've evened it out a little more. For me, some sections probably also feel easier because I played around with them so much when making them.

Submitted

Hi! I enjoyed mining for gems and set my light level to really low which ended up making it a lot harder. I think some of the jumps could feel a little fairer if the player slowed down faster after letting go of a key. I kept sliding into spikes after making jumps.

Developer

Thanks!

I'll keep the sliding thing in mind for future games or if I ever come back to this.