Thanks so much for the clip - that's awesome! It still has a long way to go, but it's a pretty fun project.
iambalaam
Creator of
Recent community posts
This is good fun, but be warned this game is brutal 😅
It takes a while to get used to the controls, but it is worth it! Swinging on the vines is really satisfying when you get it right - and I love the UFO sounds.
A couple design decisions I really like:
- Enemies don't immediately reset when you die. Even if you're struggling to make progress forward, you can still sweep the enemies clean to make it easier for your next attempt.
- Used the theme of the jam as the core mechanic. When you get all your parts together you do feel so much stronger. You start so scared of enemies - you have to flip, kill them, and land back on your feet again. At the end you feel invincible punching and kicking all foes as you go!
This is good fun, but be warned this game is brutal 😅
It takes a while to get used to the controls, but it is worth it! Swinging on the vines is really satisfying when you get it right - and I love the UFO sounds.
A couple design decisions I really like:
- Enemies don't immediately reset when you die. Even if you're struggling to make progress forward, you can still sweep the enemies clean to make it easier for your next attempt.
- Used the theme of the jam as the core mechanic. When you get all your parts together you do feel so much stronger. You start so scared of enemies - you have to flip, kill them, and land back on your feet again. At the end you feel invincible punching and kicking all foes as you go!
I just played a few rounds of this with Masaiko and ArnoldusThe Great - this game is FUN! I recommend everyone to try and buddy up on the GMTK discord to play this gem.
It focuses on the main mechanic (time without your skull), and sticks to a clean and simple fighting system - really good design!
(if anyone reading the comments does want to buddy up on the GMTK discord, I've made a list of loads of other awesome multiplayer games too https://docs.google.com/spreadsheets/d/1dJjbKhlp9DG-rSVq9ytHtBBC0Y5SHTXDNx1sk-iaSIk/edit#gid=0 )
Hi, really want to play your game but having a few issues (unsure if this is the best place to post, but want to let you know). I'm on windows 10 and downloaded with the Itch.io client.
This is the error I'm getting:
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Alarm Event for alarm 0
for object obj_server:
buffer_write argument 1 incorrect type (string) expecting a Number (YYGI32)
at gml_Script_write_int
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_write_int (line -1)
gml_Object_obj_server_Alarm_0
Let me know if you find a list or anything of these. I've found some Google docs with low rated games, but maybe we should make one with local multiplayer?
Edit: Made this and add you guys ^_^
Let's share
https://docs.google.com/spreadsheets/d/1kxdXU5Qn5gcF9ICz_GlJ6TinMjpETYfuGhwZ9Nf2uhg/edit?usp=sharing
Loved playing this, concept was cool and I think would be much better with 4 players. With fewer players it does become easier by leaving out some of the controls. I can imagine a 'hard mode' where different players control steering/acceleration/gear-stick/clutch.
Art style reminded my of 'Simpsons Hit and Run', and everything was really smooth! Well done
[we've also got a local multiplayer game and struggling to get ratings - don't worry if you don't have time to play it though ^_^ ]
This is a lovely platformer, that is immediately understood. There were a couple levels towards the end (The one with two long vertical platforms, and the one where you need to hit the underside of the platofrm ) that really stood out, showing how you'd developed to work with the main mechanic.
I just wish there were more levels! Definitely consider continuing with this
This weekend was awesome! So a thank you GMTK
This is my first game, and my first game jam. I've always been a bit scared to start on a project like this with no knowledge of game engines or best practises when approaching a task like this. This weekend forced me to hit it head on and give it a go.
I did the whole game in JavaScript as I'm a Web developer and that's what I know best. I focused on a game with only one input and made a 1v1 jousting game.
Built up a lot of confidence and will definitely enter again next year!
https://itch.io/jam/gmtk-2019/rate/462189
(you may need a partner to play with you)